
I always preferred GM’ing to being a player. From the mid-80’s through the late 90’s, I was the DM/GM 99% of the time and was the guy who would put the gaming group together. The last time I sat down as a player was around 1998 for a couple of times in some local folks GURPS games. I had no experience with GURPS, and there was nothing special about the games to make me a fan. With a GM who had no real talent and seemed to make it all up as he went along (“notes light” is fine, but I don’t trust any GM who doesn’t even have a notebook to refer to during the game), that didn’t last long for me. I re-resigned myself to GM’ing only.
When I put my current group together a couple of years ago, I had no intention of being a player in it. I had just taken around 6 years off from gaming, and I came back to it with a thousand ideas in my head, pent-up in me like sperm cells in a set of blue balls. Although one new player from last year clearly had joined us to try and get us to let him run his games (he wasn’t at his first game an hour before he started inquiring about anybody wanting to play in his 3.0 D&D – what cajones on the dude), my other players have been happy to go player only.
But since getting involved in the online gaming community the other year, I have started to have a little bit of a hankering to sit down as a player (and it’d be nice to sit down – I run our weeknight games standing up the entire time). Not out of a great love of playing a character. Outside of doing the occasional Champions or Call of Cthulhu campaign, my first and greatest love is my AD&D world setting. I started it out at around age 14 towards the end of the 70’s. It has grown and expanded over the decades, and has seen the coming and going of hundreds of player characters. My love and attachment to it has kept my away from various Forgotten Realms and Grewhawks and Blackmoors since day one (well, I did dabble a good bit in the City State of the Invincible Overlord setting around 1981).
But I feel that perhaps not being a player in D&D has made me jaded, and maybe even a bit out of touch. So I have wanted to get a little player time in, and one of our newer players has offered to step up when I feel like having a little break from DM’ing, or when an important player cancels and I don’t want to do one of my alternates. I plan on wrapping up my Night Below campaign (at least the first half of it) by late July, and I may not want to jump right into DM’ing another campaign. So I’ll need a break at some point.
I had planned for a rare weekend session this coming Saturday, but with a crucial player not being able to make it, and me not wanting to do an extra long Mutant Future alternative (we are doing that Wed night this week) I gave Ben the go ahead to get a game ready for us. I think he is pretty excited about it.
Ben started with us around late fall of last year, and he is an excellent player. He knows 1st edition well, and that is a plus. I actually would like to lose a few of my less necessary house rules and go a bit more by the book when I do my next campaign, and Ben wanting to go by the book for his games will give me a chance to re-familiarize myself with rules I haven’t used as-is in decades (if ever).
So I am looking forward to coming up with a player character for the first time in forever, and about blogging about my player experiences rather than just my GM joys n’ headaches. Ben wants to make it elf-centric (he runs a high elf in my game, so he obviously has an elf fixation), so I think I’ll do up a rakish half-elf Fighter/MU.