Showing posts with label comic books. Show all posts
Showing posts with label comic books. Show all posts

Saturday, December 12, 2020

Richard Corben's "Den" film?


OK, though I am usually "in the know" about various fantasy and sci fi upcoming films, I have no knowledge of any plans for a "Den" film, or if there has been any plans in the past. There for sure must have been talk of it over the decades. 

I collected Heavy Metal throughout my teens, and Den was my favorite. The epic tale of a young geek who got swept from his suburban back yard, transferred into a muscular body, and taken to a grim/dark fantasy world much as his uncle had once been, is a D&D fans delight, or even just a fan of strange fantasy. I loved seeing Den in animated form in the Heavy Metal film of the 80's. 



Having heard of Corben's death from a Grognardia post, I thought about how a Den movie could be pretty cool. Yeah, they could fuck it up. And the main way they could do that is by casting the most logical and best choice as Den..



OK, I'm not a Vin Diesel hater. I liked him in Pitch Black. Though I haven't watched the films he is best know for (outside of hearing his voice in Guardians of The Galaxy), I respect his geek cred. He is an unashamed D&D gamer, and also has a great love of video games. But the casting of Vin would make the movie more about him than the heroic Den himself. 

But dang. Despite maybe being a good couple decades or so older than the young Den seems to be, he just fits the part physically, and probably in personality as well. 







I'm sure Vin will have a long and healthy life. So by the time they do a Den film he'll be too old, but will at least see it (surely Vin has seen his resemblance the character. He's a geek). And hey: Den actually encountered his buff uncle at some point in the stories, so he ain't out of the running of a film I hope I'm  around to see when its made. 

Dare to dream!




Wednesday, December 12, 2012

Player characters – Divide and sometimes Conquer





I’m not talking about making PC’s squabble, which in itself can be fun and rewarding for a DM. I’m talking about giving characters their own little encounters outside of the usual group encounters. I did this in the last KOTOR game. Andy’s Mandalorian bodyguards for the major NPC Solomon, who visits the Coruscant University from time to time as an alumni. So I had him attacked in a student lounge area near the massive library, by the Sith brother Phade (see last post) whom Mandalorian had ticked off in a previous encounter. Also in the same game, I had NPC Solomon have the female Jedi, Lucia, watch his back as they entered a gang bar on a rescue mission of a young lady; it ended up in a nice big fight.


This is an example of something I have long since done in all my games periodically, including D&D. Give characters a life and encounters of their own from time to time. This is especially useful when you only have a couple or three players for the night, like I did. And they are a snap to design for. If you have decent characters to work with, they will have backgrounds and previous encounters that can give you good ideas for solo fights and you can pretty much just wing it. Old enemies return for an ambush, new enemies attack when character friends are doing their own thing elsewhere, or just rescue and escort missions depending on the character. This really helps flesh them out for me, rather than just constant group experiences.


Once again I firmly blame my comic book collecting background growing up. The example is right there in members of groups like the Justice League or The Avengers; big group-related donnybrooks, but the individual heroes also have their own comics with their own headaches.

You don’t want to make other players wait too long (sometimes I miscalculate, which is the main drawback of this kind of thing – but if it happens you can promise the offended player their own beefed up solo encounter in the near future to make up for it), but if you put some thought into it the players can really dig getting their own licks in without other characters getting in the way. It really helps bring them to life.

Wednesday, July 27, 2011

Talisman – visiting an old friend









Last week we were short a couple of players, and even though I was willing to have a go of KOTOR with who we had, Terry had been talking up the old Talisman game a lot in the last couple of weeks for some reason, so we went ahead and played it with four of us over at Andy’s. It was me, Paul, Andy, and Terry.

I’ve known Terry for over 20 years. When I first started going to and working at California Renaissance Faires around 1989, my buddy who went with me to get a job there for the first time eventually hooked up with Terry, who worked at a costume booth and we stayed friends after the rather brutal break-up. Terry lived in a nice condo with another Faire person, Lisa, right above the Hollywood Bowl, and I used to hang out there a lot. You could go behind the condo building, hike for a couple of minutes across a field, and find yourself in a spot where you could see part of the stage, and hear whatever was going on there perfectly. That was kind of cool.

Lisa had this huge comic book collection, and the living room hallway had long shelves where she kept them. Paradise to me. I was there so much, you’d have thought I was going out with Lisa, but despite her drunken, clumsy advances one late night I had no interest in romance with the lady. What I was interested in was reading the comics, and playing the two boardgames she had copies of; Blood Bowl, and Talisman.

We all got pretty addicted to Talisman. It was the 2nd edition, and she had both the Dungeon and City expansions, so these tended to be loooooong sessions.

I got my own beat-up copy during the 90’s for a song, but really only had the chance to pull it out and play every 4-5 years. The last time was around 2003, I think. So anyway, Terry brought a copy she had picked up at some point, and it turned out to be a later version with plastic mini’s instead of the cardboard stand-ups. I thought it was all good, because Terry not having any of the expansions for that meant we had a chance of finishing it that night, which we did.

Everybody had cool rangers and barbarians and the like, but I got stuck with the one very lame characters; the Goblin Fanatic. It actually had OK abilities, but the figure was so lame. It used a wrecking ball for some reason (by this version of the game it had been remade a bit to look and fit more with the Warhammer Universe), and the mini had a hard time staying upright. Constantly falling over. Getting stuck with this mort made me feel like I got last choice at a convention D&D game preroll character or something. Ugh. Even in Talisman I like to connect with a character to some degree, but eventually I was just looking forward to the game being over. And Terry eventually won with the Ranger.

I for sure would like to use my older version, with expansions, next time, but that can often lead to a several hour game so who knows. I had some fun, but really, I kind of wish we had used the evening to do some RPG action whatever it was. I think as with a lot of things, my desire to play some Talisman that night had more to do with nostalgia for past games than for a great desire to use it as an alternative when the full group is scarce. I think Andy and Paul liked it a lot though, so I may just be playing again before too long. But if I get the Goblin Fanatic again, I’ll make sure I die quick this time.

Friday, July 22, 2011

Talkin' Smack to Hitler









In honor of the repellant Hugo Weaving playing the repellant Red Skull in the Captain America movie, here’s a couple of favorite scenes of mine from Super Villain Team-Up #16.

Few Marvel villains were eviler than Red Skull. He was a bad guy who was chosen to be a bad guy, and he embraced it, and the hollow promises of the Third (and Fourth, and Fifth, etc…) Reich. A bellboy whom Shicklegruber pulled from obscurity to prove to his toadies that he could create an Aryan superman practically from thin air, he exceeded all of that rat fink Adolph’s expectations.

Marvel may never have presented a splash page as truly heinous. Two hoity toity pricks enjoying a feast while prisoners starve below.

And The Skulls thinly veiled insults at the Hate Monger have a special resonance when you realize HM is Hitler himself. Few could speak to Der Farting Fuehrer in such a manner, but The Red Skull feared no man. He will very much come to life with Hugo in the wheelhouse.

Friday, March 11, 2011

Hugo Weaving and The Red Skull




Captain America wasn’t one of my favorite Marvel characters, but for a time in the 80’s and early 90’s I was a regular reader. You could not deny his importance. Captain America was the one dude in the superhero community that all the other Marvel Characters trusted to open up to. From Spider-Man bemoaning his Aunt May’s latest heart attack, to The Black Widow complaining about that not-so-fresh feeling, Captain A was your go-to guy. His inspiring words got them back up n’ at ‘em.

In continuity, Cap was really the first superhero in the Marvel Universe (if you don’t count various wild west heroes). He fought through World War 2, and up till modern times has been the pinnacle of human perfection. His sparring partner, German bellhop turned Hitlerian super soldier named The Red Skull, came to modern times with him to continue the eternal dance.

In the media Cap never got a fair shake. He had a horrible TV pilot (he was a surfer dude, if I recall) back in the day, and in 1990 he finally got the big screen treatment. Despite a great back-up cast, including Ronny “Total Recall” Cox, Ned “Squeal like a pig!” Beatty, and Darrin “Kolchak” Mcgavin, it was a real stinker. Matt Salinger as Cap was uninspired casting. Plus they made the Red Skull an Italian. Huh? Wha? Was that even necessary? Was one of the producers German or something? Chalk that up to one of the most head scratching changes in comic to film history (making the 5’2” Wolverine a skinny 6’1” guy is a close second).

Now we are getting a new Cap film, one based in the new Marvel cinematic universe. The movie trailer footage looks great, with Cap in his WW2 natural environment. Cap is in the Nazi killing business, and brother, business is a’ boomin’! Iron Man set a high bar for this new generation of movie heroes, and both Thor and the upcoming Avengers film are going to at least be feasts for fanboy eyes (but hopefully better stories and continuity than the last Wolverine and X-Men films).

Hugo Weaving as the Red Skull is a no-brainer, and from the pic above you can see they are going the right direction for him. Since childhood I dreamed of comic book movies that didn’t suck and at least half-assed tried to get it right. For a fanboy of any age, this is looking like a good time to be alive if you love these iconic ink and paint characters.

Monday, December 6, 2010

Comic Dork Monday: “You…you’re a duck?!”






Howard the Duck is very dear to my heart. He was my first real non-superhero comics character that lived among superheroes. At around 12 years old or thereabouts, I had been collecting comics for a few years. It was the late 70’s, and my parents decided to take me on a San Diego vacation where they would let me hang out at the Comic Con (yes, the very same Comic Con famous today as a place for Hollywood to whore its sketchy wares). Actually, two years in a row, but I think it was that first one I really loved.

My parents went and soaked up the summer sun for two days while letting the con babysit me until around 9PM or so each night, before picking me up to head to our much cheaper hotel down the street. There were two great highlights of my young self’s odyssey. First (and probably the best) was sitting by the pool with Mel Blanc in the afternoon. Mel had spoken earlier in the day at a panel, so I knew he was the guy who did the voices in my favorite cartoons. For some reason, others did not really approach him, but I went right to his table. I sat for well over a half hour with him (although as memory fades, it could have been an hour, or it could have been ten minutes), and he did voices for me and even sang a song as Speedy Gonzales (it was about a fat Mexican lady “…wanna eat, wanna eat, wanna eat, Juanita”). I did not realize the magnitude of that encounter until years later.

Another encounter I probably took for granted at first (until I saw him on TV on a show called “Wonderama” some time later hawking comics) was with Stan Lee. I listened to a group of a dozen dudes or so in the lobby who surrounded Stan as he kicked back in one of the lounges answering questions (he was really friendly to the fans as I recall). One of the guys there asked “Whatever happened to Howard the Duck?” Stan had no answer and somebody else chimed in “he fell on some rocks and died.”

Well, Howard did not die. He actually fell off of some cosmic steps in the Man Things comics, and fell to our earth to start his own series. This is where I discovered the joys of Howard.

In his first issue, a Conan send-up where Spider-Man also appeared, Howard fought “Pro Rata” the wizard accountant. Here he met Beverly Switzer, his lovely companion (and eventually sometimes girlfriend) who would be his sidekick for most of his run. Most of their adventures would take place in and around Cleveland for the majority of Howard’s 70’s popularity.

Howard was created by Steve Gerber, writer of a number of Man-Thing comics. Man-Things Florida swamp had a major cosmic nexus point in it (in addition to other fantasy goodies such as The Fountain of Youth and a wizard’s tower), and Howard was one of a small number of extra-dimensional secondary characters who encountered Man-Thing and adventured with the mindless hump of muck before getting his own comic. Gerber wrote the majority of the Howard’s first run, and often was at disagreement with others staffers about what exactly Howard was supposed to be. Gerber thought of him not as a cartoon character, but an actual talking duck from an alternate earth. Early Howard artist Frank Brunner actually left the series because he wanted Howard to be a cartoon that, like a Looney Tunes character, could be smashed and crushed and pop back unharmed. “Un uh” said Gerber, this was a living and breathing alien creature who bleeds and feels pain when hurt; by no means immortal.

In the late 70’s Howard ran for president in the comic, and I for sure remember Marvel’s heavy promotion of this, with buttons and everything. Even 7-11 got into the act with commemorative Howard cups. Yeah, he was getting fairly well known for a non-superhero character. Howard even had a newspaper strip for a couple of years. I was an eager Howard collector at the time, owning the first 20 or 30 issues (I Ebayed these a few years ago).

Towards the end of his first color comics run, Howard was plagued with a load of problems of almost biblical proportions. Gerber, who complained nonstop about other people’s approach to his creation, was removed from the series by the Marvel mucketymucks. This was about the time I had moved on from Howard, and had stopped collecting. But Howard continued for a bit longer in black and white magazine format. I do remember buying one of these, and it featured a suicidal Howard bemoaning his loneliness (girlfriend Beverly had apparently left and taken up hooking down at the docks) in a bizarre parody of It’s a Wonderful Life.

In 1978 Gerber sued Marvel over Howard, in the first such case dealing with comic creator rights. He was championed by many comic book luminaries, including Jack “King” Kirby, who along with Gerber created the hilarious Destroyer Duck to help with legal fees. Disney threw their hat into the Howard ring, stirring up shit over Howard’s similarities to Donald Duck, forcing Howard to eventually put on pants to look different from Disney’s asshole-ish foul. This itself was actually parodied in the comics, where decency groups cried out to pants poor Howard (despite his apparent lack of any kind of genitalia).

Howard popped up in the Marvelverse™ here and there, and even had another wack at this own series before the heinous abortion of a film that was thrown together by George Lucas (apparently in the workings since the making of American Graffiti). For this awesomely awful outing, Howards philosophical and existential nature was entirely removed for the sake of making him a nice, likeable guy (spew). As clueless producer Gloria Katz said "It's a film about a duck from outer space... It's not supposed to be an existential experience... We're supposed to have fun with this concept, but for some reason reviewers weren't able to get over that problem." Hollywood threw away its chance to feature a smart, adult wisecracking character in the Groucho Marx mold. Instead of the cool Howard from the comics, we got a tired, out of date Marty McFly type good guy. It did not work, and for me at least, the film was the nail in the coffin as far as Howard goes.

Howard has been fully off my radar since that movie, but like any comic character of worth he has been continued to be milked in one way or another over the years. I heard that at one point Gerber used Howard, the “real Howard,” in Image comic series such as Savage Dragon. Gerber owns this character, who in the Imageverse™ is undercover and goes by the name “Leonard” and dyed his feathers green. He even has gal pal Beverly there under a new moniker as well. Huh. Maybe she just should have kept hooking down at those docks.

Whatever goes down with Howard, nothing will ever come close to the sheer cool that this character exuded in those early days of his existential existence. Howard, you will probably never get another movie, and I think that is a good thing. Sail on, Ducky.

Sunday, November 14, 2010

Comic Book Dork Monday: Deathlok the Demolisher







Deathlok is Luther Manning, a soldier from near-future Detroit who is turned into a combat cyborg that fights against tyranny in a decaying urban landscape.

No, wait. Deathlok is a robot sent back in time to fight Captain America, and Luther Manning is a clone who also travels back in time to stop Deathlok from doing nefarious deeds. But wait, Deathlok is still Luther Manning and the Luther Manning clone never had the mind of Luther Manning. Luther Manning clone dies and Deathlok still has the brain of Luther Manning…

No…wait. Deathlok is John Kelly, and was created by the CIA.

Um, no, wait. Deathlok is Michael Collins, African American professor who becomes a cyborg in modern times and fights in Latin America for The Roxxon Corporation.

NO...he’s Jack Truman, an agent with SHIELD. Um, scrap that, because Jack Truman’s brain is removed from the cyborg and replaced by the brain of former SHIELD agent Larry Young.

Ugh. Way to go Marvel Comics. In the true style of “The House of Ideas,” a great original character concept, a refreshing 1970’s break from the typical superhero comic, is beaten, raped, and left to die.

Marvel did all kinds of stupid Team-Ups (the most irritating being one with The Thing from Fantastic Four) with Deathlok, and several ill-conceived time travel concepts that just beat the life out of what was a great alternative character in Marvel’s Silver Age. That not being bad enough, every several years they took what was a fairly unpopular but very cool and offbeat character and tried to reinvent him in what were very banal and not very clever ways.

But those first few issues of Deathlok were the bomb. Luther Manning was a soldier who got himself blown up, but the military forces that be reanimated his body and attached a computer and cybernetic limbs to it. The look of Deathlok was way ahead of it’s time. Spider-Man once described him as a “zombie cyborg” and that is indeed the look he had. Not only that, but the human portions of his powerful body were still decaying to some degree. Despite an anti-decay liquid that flowed in his veins instead of blood, Deathlok’s friends and foes alike often commented on the rotting smell that accompanied him. Cannibal surivers in the ruined cities could smell Deathlok a mile away, and came a ‘running to munch him up as if the dinner bell had rang.

A cool laser pistol and a magnetic knife (so it would stick to his leg without a sheath) made up his arsenal. Deathlok combated military dudes, suit and tie bodyguards, mutants, post-apocalyptic gang members and bandits, cannibals, robots, and other cyborgs in his grim and gritty original adventures. In the original run, Luther Manning’s brain was supposedly taken from the Cyborg shell and place in a Luther Manning clone. A character saved? Not quite. In usual Marvel style, they would later kill the clone (in a Captain America comic no less) and state that Manning’s true brain still resided in the cyborg. Great way to continue the character, no? Big NO. Some years later Marvel just went ahead and reinvented Deathlok again and again.

When I was a kid Deathlok showed me that there was more to comics than good looking superheroes. I still have those original issues, and every few years I bust them out and have a great read of a great 70’s comic character.

Sunday, October 24, 2010

Comic Dork Monday: Asbestos Man








The Human Torch. A high-powered superhero who is capable of generating enough heat to wipe out a major metropolitan city, once met his match in a man in a suit made of the infamous naturally occurring substance the Greeks named “Asbestos.”

Actually, long before Johnny Storm met his match at the gloved hands of this 1960’s “mort,” the World War 2 Human Torch and his buddy Toro tangled with the first Asbestos-based villain, The Asbestos Lady. This angry red-head was pissed because her criminal brother who had been captured by the Torch got hanged. Yes kiddies, 70 years ago they put your head in a noose and dropped you off a plank for being naughty. Now you just get rehab.

But for true modern Asbestos villainy, you just cannot beat the modern Torch’s 1960’s nemesis, The Asbestos Man. Looking a lot less sexy in an asbestos suit than Asbestos Lady, AM took his fireproof suit, shield, and asbestos netting and beat the Torch hands down. Just once, though. See, Torchy was still in his early stages of herodom, and the Fantastic Four had yet to have tons of world-spanning adventures where they truly came into their own in respect to high level superpowers. Eventually, Torch figured out that all he needed to do was use his flames to take the oxygen out of the air around Asbesty, and you had one huffing and puffing scientist bad guy. That’s it for you, Asbest-hole. Probably in more ways than one.

You see, asbestos has been around for thousands of years. The Greeks had it, and figured out for themselves that the stuff was dangerous, as witnessed by countless slaves working in construction coming down with severe lung problems. Marco Polo marveled at the stuff, witnessing Persians cleaning carpets of asbestos by throwing them onto fires.

The people in charge, in ancient days and in America, were long aware of the dangers of this substance. But it wasn’t until around 1970 that the public was made aware of what the government was for the most part covering up. This shit can jack you up in ways Joe Camel could only dream of.

After their earliest appearance, both Asbestos Man and Asbestos Lady were never heard from again, and their fates are unknown. But we know, don’t we? These poor, low level villain numbnuts sealed their fates by doing what many a dead villain has; dabbling in things they didn’t really understand.

Monday, September 13, 2010

Comic Dork Monday: June Jitsui kicks Spider-Ass




Believe me, this is not a comic book post but a gaming post. But let’s talk comics for a second.

Any older dude who read Comics back in the day probably fondly remembers the old Twinkie advertisements on the inside back cover. Usually, a major superhero like Spider-Man or Superman would for some reason need to use Twinkie snack cakes as a secret weapon to stop some bank robber or other low level street hood. That’s right, Spider-Man can dodge bullets and Supes can spin the earth backwards on it’s axis, but they need fattening snack treats to take down numbnut criminals, costumed or otherwise.

In this particular ad, Spider-Man is on his way home from the deli when he runs into a beautiful but deadly mistress of martial arts. First off, Spidey is a native New Yorker and Twinkies are what he gets at the deli? Huh. Second, why the fuck is he walking home? If he had gone as Peter Parker, would he have swung home? Who the hell is writing this shit, Rob Liefeld? Sheesh.

So while passing through Central Park (wow, Spidey does live dangerously) our hero runs into the formerly unseen by us villainess June Jitsui. Apparently Spidey has a past with her that we are not made privy to. Maybe a jilted booty call from before he met Mary Jane? We’ve really only see Peter Parker get lucky with white chicks. Well, anyway, you know what they say about Asian girls…

Oh my God, this apparently unpowered Chinese chippie proceeds to kick the living shit out of Spidey, who describes her prowess as similar to “running into a truck.” Why can’t this proto-mutant half spider take her on? I mean, he is superfast, agile, has a danger sense, and is strong enough to bend steel girders. And check out the kick in panel 3. What the hell? She obviously just phoned that one in. Looks like the kick a trucker would use to boot the rest stop hooker out of the semi’s cab. He couldn’t block that? Well, for some reason his webbing will not work without the awesome power of sugar and cholesterol, so it’s his bag of Twinkies from Morty’s Deli that saves the day.

June greedily eyes the Twinkies and brashly proclaims to them “I’m going to turn you into poo!” before scarfing them down. Well, ok, that line is actually from Family Guy. I’m trying to be a funnyman here.

OK, here’s the rub. At some point in the late 80’s I used June as a villain character in my Champions games. I shit you not! I needed a crooked sensei to operate a chain of martial arts studios that fronted for criminal enterprises, so I plucked June from this strange advert. I did however make the last name “JItsu” instead of “Jitsui.” C’mon, I have a little respect for my GM’ing rep.

She was around for awhile in the street level games that I ran. One martial arts PC even had her as a bit of an arch enemy. At some point somebody hired this guy’s enemies (including June, some criminal wrestlers, etc.) to attack him one at a time to weaken him. The third attack or so of the day was from June in a busy outdoor shopping mall, who actually bitch-slapped the already weakened PC around much like she did to old Web Head in the ad.

In the 90’s she didn’t really show up in my Champs games, and went back into obscurity.

I recently started doing some street level “Dark Champions” games as an alternative for my group, and for the first game I resurrected June Jitsu. I even still had a mini for her (that actually looked a lot like the comic book June). Thing is, it’s around 20 years later, so I made her a washed up entrepreneur who was down to just one studio in the bad part of town. She still fronts for her students criminal activities, but is a bit worn down. She smokes and drinks a lot now, and though still decent looking in her 40’s she is for sure not on her game as she once was.

After a couple of games the characters have yet to tangle directly with her, but that will happen next game (and who knows when that will happen – this is an alternate when I only have three players at a session). As used up as the dragon lady is, she still has some skill (don’t forget that mighty “trucker kick”) and I’m looking forward to her mixing it up with the PC’s one at a time or as a group. She is good enough still that one on one the PC is very likely to experience the smack down that poor, deli loving Spider-Man did that fateful day in Central Park.

Now go eat a Twinkie!

Addendum: from what I understand, June Jitsui appeared one other time in the 80’s. It was in a mini-series called “Fing Fang Foom,” a great old school Marvel monster character I loved, but never heard of the miniseries. Apparently, June appeared in some kind of Riker’s Island jail break scene (she is such a tough cookie they probably had her in with the dudes making bitches out of all the bikers, skin heads, and Mexican Mafia members).

Monday, October 19, 2009

“Look out! It’s dripping!” – crappiest D&D ad part 2


The most important thing here is that the artwork gets better (don’t ask me his name – Grognardia James is the archeologist around here. I’m just the village idiot). I’m sure Indel the elf personally appreciates leaving his Keebler background behind and becoming more of an action-looking type guy. Although you only see him covered in slime or falling down a trapdoor, the new artist obviously wants these characters to look like ones you would actually want to play in a game.

I think the fighter Valerius and our boy Indel may have had some problems getting along with each other in the past (it actually becomes all too clear after the chick shows up). While “Gray 'stache” the wizard seems worried about the 80 pounds of green shit that has just fallen on the luckless lad of elfland, Valerius is busy worrying about his plus-nothing sword being eaten by the goo. Well, he is a fighter, and his priorities are clear. Please don’t tell us you tried to stab the stuff, Valerius.
“Forget the fucking sword, dude, we’ve got to save Indel!”

Poor Indel. Not only has the green slime apparently gone “Code Yellow,” but it’s also eaten his legs, ‘nads, and even his Robin Hood hat.

“Swoosh!” Burning Hands spell, right? Damn skippy. I’d like to talk about how when I was a kid I loved that spell when nobody else was wasting a slot on it, but I’m too busy talking about this lame adventure. On we go…

Suddenly, a figure steps out from the shadows, and immediately two hundred thousand Spider-Man readers (including yours truly) actually starts paying attention to this advert. Nothing like a hot blond chick to step out from the shadows and make things not gay anymore – am I right? Just like finally getting a girl to play in your game. They actually managed to capture that aspect of D&D perfectly. I guess the powers at TSR were like “what else can we put in here to appeal to the geeks besides slime and trap doors?” You have to wonder what she would have looked like if she appeared in the last ad. The horror.

Saren the Cleric seems really worried about Indel. If that little elvish hairdresser tapped that, I swear to God I’m gonna kill myself. Best not to think about it. Anyway, her powers of whatever heal the little dude, and in the next panel he’s posing like a 70’s porno dude about to do his thang. Valerius finds a sword to replace his eaten one. What a coinkydink!

Our hero and star of the show Indel next gets back down to D&D business. When asked to use his elvish powers of secret door finding, he immediately on cue falls through a trap door. Right now the guy running this characters is like “after tonight I am so done with this fucking asshole DM.”

And Saren, she looks so worried about him. Look at her face. She’s crushed. Oh God, they really did do it, didn’t they? There is no justice in this world, man. There is no God. Valerius doesn’t look too broken up though, does he? As he looks at Saren with a satisfied smirk, you can almost hear him thinking to himself “Finally. Tonight is your night, bro.”

Next: Deeper baby, deeper!

Thursday, October 15, 2009

D&D's crappiest ad:part 1

In the early 80’s, D&D advertisements where all over the back pages of comics. There were several of them in this particular series, and they appeared every two or three months. I imagine the time lags may have represented the folk at TSR scrambling to find a better artist for the most recent ad compared to the piece of crap hack who hammered out this first uninspired strip.

Is this how they sold the game? I mean, they wanted to make money, didn’t they? Why phone it in like this? These were appearing in comics that were drawn by greats like John Romita Jr. and Frank Miller. Drooling mongoloids might have liked the goofy adventuring represented here, but did they have the brain power to understand how to play if they bought it? I guess just making the sale was important. Whatever – D&D became more and more popular, despite these terrible comic craptacular adventures.

As I was an avid comic book guy since around the age of 6, they were pretty much preaching to the choir in my case. I already had a few years of D&D under my belt when these came out. More importantly, even at around 15 years old I was running games that were cooler than what was happening to these low-rent, cookie cutter adventurers (if you want to read about somebody who preferred their D&D to pan out like these adventures, check out some old posts at Grognardia).

Speaking of cookies, one of the adventurer’s is a damn Keebler elf. No joke, look at the guy. Disney characters laugh at this pathetic excuse for a Legolas. You ain’t going to see this guy swinging around on elephants shooting three arrows at a time. Gimli probably would not have much trouble beating his orc-killing score. Better yet. Look at panel 5. WTF is he doing? Levitating? Or is that a jump? I’m getting a headache just looking at it.

I know the Shambling Mound looks like its Monster Manual counterpart, but seeing as this ad appeared in Marvel Comics, weren’t they worried about a lawsuit or something? I mean, that’s the damn Man-Things nose, man! I guess the Marvel Bullpen didn’t take D&D all that seriously, true believer.

Since when did a Hold Monster spell light up the night? What other spells act as a light spell, other than a light spell that is? Well, it’s a good thing, because green slime was on the walls, and according to that douche Grimslade it is certain death. Not quite, but in our next adventure the Keebler elf finds out the hard way that you don’t mess with that emerald snot!

Oh, and a hot blond cleric and a much better artist shows up. See you then, Pilgrim!