Showing posts with label elephant. Show all posts
Showing posts with label elephant. Show all posts

Sunday, April 1, 2012

Chaugner Faugn and the Tcho Tcho People





The party had gone to the a secluded portion of the New Jersey Pine Barrens in search of a missing anthropology professor and one of his students. The prof, from New York University, was looking into tales of the existence of a displaced tribe of Tcho Tcho people (an especially nasty cannibal tribe from Burma) near a small ghost town originally founded by German immigrants who for one reason or another imported the Tcho Tchos. Some decades ago the Rosens died out, but rumors say some of the Tcho Tcho’s still exist.

The party spent the first night in a mostly intact barn, looking over some weathered notes the professor had left behind. In the later hours the Tcho Tcho chanted from beyond the treeline, and threw rocks at the barn. Next morn, the group discovered a tunnel leading down in the ruins of the old house, and descended to find a short maze, and eventually some kind of worship chamber filled with human bones, and huge statue of the Tcho Tcho diety Chaugner Faugn. Also there was a prone figure, and it was alive! It turned out to be the student assistant of the professor, now emaciated and his face mutated. His nose had become long and probiscan like an elephants, and his ears were fanning out in mockery of an elephants ears. All sure signs of complete domination of Chaugner. He begged to be killed, lest night falls and he comes for them to kill them like he did the professor. The party would have none of it (all mostly good souls), and decided to carry him out and eventually to a hospital.

And here is where all Call of Cthulhu characters who carry big guns try to prove they have balls. As the others were leaving, Roland Smythe, the big game hunter, took a parting shot at the big statue with his elephant gun. To his shock, it turned instantly into a living, roaring Chaugner Faugn, and loped off its base to chase Smythe. The group, terrified and party split up, plunged into the small maze area while Chaugner battered around trying to seek them out.

Luck rolls and intelligence saved the day for them, as they escaped the underground tunnels into daylight. But Tcho Tchos armed with spears and bone clubs (and a couple of old swords) waited, with the masked and robed shaman. The party managed to fight their way out of the village area with only modest wounds, and hiked the 5 miles to the main road and escaped.

All that leaving out much of the detail, but suffice it to say it was a great session. We have already had a couple of games so far, but this is the one I think really blew the players away and got them honest to god terrified during the underground incident, with the added bonus of a thrilling fight with cannibals, and a hectic escape. The players really seemed to have a great time with this session, and I think I have them hooked.

This happened in the early 90’s with one of my old long running groups. My regular players hemmed and hawed when I suggested a 1920’s horror game (I don’t tend to get players with a lot of experience with HP Lovecraft), but within two or three sessions are just eating it up. So I was confident the current gang would love it as well. Man, that’s the power of a good Call of Cthulhu session.

As I wanted to get back to a little more Runequest (sans Strike Rank), I’m thinking this Chaugner Faugn encounter would hold the group over so I can get back into a little Glorantha goodness. Then back to CoC, and we’ll see what horrors that nimrod with the elephant gun brings down upon them next. Smythe!