Showing posts with label sex. Show all posts
Showing posts with label sex. Show all posts

Friday, August 7, 2026

Do I have a thing for anime Cat Girls lately?

 



I grew up with dogs. My family always had dogs. One or two at most. But cats were not something we had as kids. I think it might be a Scottish thing. My dad, and my uncles, all seemed to hate cats. I did have a cat when I was around 18. A black tailless Manx. I don't remember how I got him. Maybe a relative (they are originally from Scotland). I named him Salem, after Sabrina the Teenage Witches cat in the comics. I got him right after a bad breakup with my high school sweetheart. Salem barely made it out of kittenhood when I got home from a weekend trip and got told by my parents he got smooshed by a car. Knowing my parents, there was probably a 50/50 chance they just didn't want a cat around the house. Or since they were Scottish, I should say "hoose."  It was a period in my life I thought the world was trying to get me to off myself. And since I was raised by European immigrant Catholics, I thought God was too. Man, we sure had it easy as teens, eh? But anyway, I never had another cat. 

I did like cat things though. I remember using Cat Lord for one campaign or another back in the day. I think as some tie in with Lovecraft's Cats of Ulthar or whatever it was. Of all the cool things in MM2 he might have been my favorite entry at one time. 



Dogs had a superpower or two, but to me cats were off the charts. The flexibility, the agility. When they got stuck in a tree I was all like "you're Spider-Man. Just climb down!"

Yeah, for most of my life I occasionally had cat things pretty much just in games. In the 80's I played in some sessions on and off of the supers rpg "Supergame" over a couple of years, being a part of initial play testing at Aero Hobbies in Santa Monica as a kid, and a couple or three years after that a few times at the home of some friends of Aero owner Gary Switzer. (look here for some tidbits on my youthful Aero days). It used Supergame as the system, since they were all friends with the creators. I remember almost nothing. Well, two things. One, when I scribbled a pic of my character (I am no artist), one of the "ladies" declared that Aimee, the co-creator and artist of the game had "nothing to worry about." 

Her work was so groundbreaking,
everybody should have worried


The other thing I remember is my character Manx. I don't think I had an origin, he was simply a young cat human hybrid. A year or two later, when we were doing V and V or Champs, one of my buddies tried his hand at some sessions, and I used Manx for them. That would be it for Manx for several decades. He left my gaming zeitgeist. 

Until summer last year, that is. I was getting in on a handful of games to learn the system. One of them was set in Marvel 1980 (two guys from this would form the beginning of my current group). It was an eager effort by the GM, who was new to it as well but giving it a go. The games were OK, but the three or so session we had only occurred every month or so. The guy had young kids and school or something. Also it was based on stuff going on in the comics, and our characters to me felt like sidekicks to existing ones. 

But what came out of it was me using Manx again after all these many years. I gave him a last name: McAllister. And a full origin. Manx had a Scottish Father and a German mother. The dad was a physicist, and she a bio-chemist. World renown, and pioneers in Quantum science. They had built prototype teleport pods in the late 1960's. As a kid Manx and his pet cat went inside a pod and it got activated. Boom, catman. 

Yep. 

At 21 years old Manx McAllister was a child of rich and famous scientists, and going to college in New York, himself a brilliant scientist. I reconsidered his look, which back in the day was a black manx (like my old cat Salem) covered in fur. For this I considered a look akin to Fritz the Cat.



Yeah. No. 


I settled on a far more human look. I yoinked the appearance of Manx from a character from another pornographic source, an old funny animal comic Omaha The Cat Dancer. 






I will post deets about those Manx related sessions of the current campaign next, but during the games last year I was already planning to use Manx, and his family, for this campaign. But its 2046, so Manx McAllister is 86 years old. 

Got a little more human looking in old age.


For me the fun was not just revisiting Manx, but was in creating his family. Manx was CEO of McAllister Scientific, a research compound that are pioneers in Quantum engineering. I conceived of his son Manx jr, who I decided would be a biologist like his grandmother. He only appeared on a view screen in the sessions at Manx's birthday party, as I had him doing research in The Savage Land (hopefully to be a place visited in future sessions), but I imagined him as a bit of a hedonist and ladies man.

"Hello, laaaaadies..."


But now we get to the Cat Girls thing I promised in the post title. I needed Manx to have grandkids. I looked back and remembered two of my first cat girl crushes from way back. The were named Una Puma and Ana Puma, from an anime called "Tank Police".

Their most iconic scene was this (NOT work safe):



They were murderous criminals. My McAllister twins would be brilliant quantum scientist outside of party-happy "woo girls" the world's foremost physicists, and actual good girls. 

Party time.


Science time. 

I just wanted interesting relatives of Manx, was not necessarily going for the sexy. But this may have been when I started realizing, though no furry I, that I might like cat chicks. 

And as the fates would have it, weeks later I discovered Chainsmoker Cat. 

She's not the sexy one on the show. 


from the Wiki:

Set in a modern-day world where cat-people, known as "beastfolks", co-exist with humans, the series follows the daily misadventures of Yaniko, a catgirl who lives in a small apartment building in Nyagamihara (based on Sagamihara), Japan, and is addicted to smoking, regardless of the damage to her environment, her psyche, or her family. As the series progresses, Yaniko's friends and other troubled catgirls with their own issues are introduced, along with their human landlord, who tolerates their antics.



That's it. I watched a ton of youtube clips before watching a couple episodes (its on Netflix, but I watched elsewhere). But the opening titles I saw on youtube had me hooked right off the jump.





Despite being about addiction, poverty, and opression, the show is funny as hell. Yaniko cares about nothing but smoking ciggies. As the title would suggest. She cannot go more than a few minutes without lighting up. It is her one true joy. 



The addiction: Yani's entire life is cigarettes. I have never seen a ciggy addict like her. Heavy smokers have stinky house from the smoke, but otherwise normal people with a life and job etc. But I think Yaniko is also chronically lazy. And very Gen Z. She gets anxious to the point of being sick from the thought of having to clean her place and take a bath so her sister can visit (which young, put together sis does. While wearing a hazmat suit). 

The poverty: Yani can't keep a job because she can't go very long without a smoke. "When I smoke I forget my worries" she says. Most of the other cat girls, addicts or now, can keep themselves together. But none of them make much money when they do work because...

Opression: Maybe the most interesting thing about the setting, a normal Japanese working class neighborhood, but apparently in this Japan there are "Beastfolk," and they are an underclass. They can have jobs, but only menial labor. They go to school with humans, live with humans, go to bars with humans, but in one scene where Yani plays soccer with some kinds (these scenes happen on the way home from a ciggy run), and a couple of cops put an end to it. And there are rules about cross marriage. 



So the beastmen, or "Anthros" which I think is the in setting scientific name for them, often dress well and try to fit in. I'm only like three sessions in, so not sure if their are different drinking fountains, bus and train sections, and race specific diners. But I don't think so. It's just sort of a part of life. The cat girls are second class like its just the nature of things. I have yet to see human on anthro violence. But there was a mention that the cats can jump 8 meters. They have fangs. So maybe the humans are just keeping them down enough to not get killed by them.



Over episodes new cat friends appear, some living in Yani's building. Most have their own addictions going on. Alcohol, drugs, video games. I assume later episodes have sex and other addictions. 

The show is super controversial right now. In Japan for sure. "Freeters" are looked down upon like the cat girls in that world, and there is fear it is glorifying a "nothing" lifestyle. In the US Netflix is getting hit by complaints about the show. Can you imagine? All the shit Netflix gets up to. 



OK, I don't think I have a cat lady thing. No more than other things. I mean, a cat girl is better than a dog girl, I love dogs, but. Sort of unclean. A couple of cat girls in an old anime, Maxine and Tabetha McAllister in the game, then discovering this show is a coinkydink. I like a lot of anime girls. Female images in real life or in art are appealing to me. Nothing wrong with that. And the thing is, looking at aime versions is where its OK to stare. 



I grew up in Los Angeles. Downtown. Hollywood. My native Venice Beach. So I have seen and know people like on this show. Folk with demons. Maybe like us.  If you live in a big town or a city then you know. I can handle it and think its funny to see how Yani fails. You prob can too. But farts, poops, vomit (oddly always rainbow colored) are the order of the day. But Ren and Stimpy prepared us for that stuff, eh?

Next post will be about the session where I introduce the group to the McAllister Family and the scientist shenanigans they get up to. My version of "The Backrooms" is involved. Its where the first real bloody combats goes down, with some characters getting severely injured. They got tested hard. Stay tooned.

Cheers

Wednesday, October 4, 2023

Balders Gate 3 and the banging of the Bears

 If you are even just a mild video game player who pays at least a little attention to the media surrounding Balders Gate 3 and its sexual content, you will know that at least to some extant there is, well, sexual content. 


Like me maybe a couple months or so ago you saw a trailer for it where a strapping dude and a bear give each other "come hither" looks and seem to be about to do the deed. The short scene cuts to a squirrel in a tree holding a nut. Then he drops the nut. BTW that is not a euphemism. They don't show if the nut busts when it hits the ground. We never see the actual character to character contact, but when they cut away one is still a bear. I think. It's been a while since I saw that bit, because in the following months much more has come out about the game, and it sounds great. The use of current edition D&D mechanics, plus an old school turned base system. 

Anyway, there ya go. A D&D video game with sexual content. And what the hell, some of that has been part of my gaming experience, such as talked about in these more recent posts:

Post: Edit (blogger.com)

Post: Edit (blogger.com)

But outside the sexy stuff yeah, the game sounds good.  

I don't mind a little CGI boffing. And hell, the bear is a human druid, though not sure how much a diff it makes. If it looks like a bear, and smells like a bear, and drools like a bear it probably kisses and knocks boots like a bear. Those things will mess you up. Ever see Revenant? Or Grizzly Man?


I am guessing any dating and sexy time cut scenes will be a small percentage of that will probably be hours of long ass cinematics that are popular now. Its turn based, so a lot of that will need to be spaced out to build the story. 

I guess the real "bear in the room" though is the identity politics that seem to be heavy in the game. I mean, OK. My only gripe is that so many things have to "present day" us. It's like fantasy worlds or anything else needs to be a reflection of Los Angeles of San Francisco. Maybe it's just an aging straight white dude thing, but whatever happened to escapism? Creativity should be the main goal, but that has been toppled from the number one spot to inject present dayism. I mean, OK, fine. I still might play it (when it comes to XBOX). Because at least you have a choice as to how deep you want to indulge in the Alphabet Mafia stuff. It's not like Starfield, where you are forced to choose a pronoun in character creation. No choice in it. But it would not be a deal breaker for me. Though I think my next space game might be Outer Worlds, because so many people think its way better. 

Anyway, I do hope I get to play Baldurs Gate 3 eventually. I'm usually 3-5 years behind on my games (and more...I'm still playing GTA % here and there). And I look forward to the sexy time in it. With a humanoid. Probably. I can't predict how I'll feel in 3-5 years. 

Wednesday, May 10, 2023

Overdoing the DM NPC

 

I had first heard of the term a DM NPC in some forum or another around 11 or 12 years ago. A DM NPC was one of the campaigns NPC's, but usually had a more negative connotation. Not just meek shopkeeps and street sweepers/walkers. But the terms "precious" and "favored" NPC's were thrown about. 

There seemed to be a real thing about this. Many folk clearly had a bad experience with DM's about NPC usage. And I guess I can see that. I remember about 12 years ago going to a Star Wars Saga session at this guys dad's apartment, me and 3 or 4 other full grown adults sitting on the floor playing in the guys Saga game (I only went because I was to run the system and wanted to experience it). I don't remember a lot other than the black dude in his 20's running a game while me and a handful of others in our 40's sitting there on the floor smoking pot. But one thing I remember is his main NPC, a well painted jedi miniature, being all over the little model buildings set up on the floor, doing almost everything while the rest of us kind of just waited our turns. But this kid loved his NPC clearly, and just wanted his favored guy doing most of the work while we watched. An extreme case to be sure. 

I also remember back in the day in my early teens going to the local Jewish community center in Santa Monica a friend invited me to because there was an older (probably around 30) guy running D&D for anybody who wanted to play. The main thing I remember was towards the end our characters were in trouble and were going to get killed by a local gang or something. And older DM dude having our characters having heard of this NPC, clearly his own character from some other campaign, and seeking his help. I remember the NPC confidently walking down the street with us, casting haste on himself and twirling a pair of swords around as we walked. I think that NPC mostly took care of the final fight. 


So yeah, I get it. Both of those are probably extreme examples, but if anybody was in the hobby long enough they probably had similar experiences. But how guilty am I? I suppose its subjective. 

From early on in my DMing my "precious" NPC's would be present. And more often than not they started as my early characters, and I incorporated them in my fledgling game world because, well, I wanted NPC's to be around other than shopkeeps and wenches. So here are two examples of my earliest D&D characters/NPC's (started in the latter 70's).

Arcturus Grimm - A ranger. He was probably among my first couple of characters ever created. I think from the original Greyhawk supplement where ranger was introduced (or maybe an issue of Dragon). There was no 1st ed Players Handbook yet.  He was exceptional and though we used 3d6 in order, I rolled nothing lower than 14, and the stats included 3 of them 16 or higher. As I was practically a kid I probably didn't realize how rare that would be. I made him a ranger, a strong 6'5" man (maybe based on one of my older brothers who was that big, and an all city athlete in school). His name was taken from a couple of my fave comic book characters. He was raised by bears in the northern Darkwold Forest. I had Arcturus Grimm be the elvish words for "Archer Bear." He was raised in the deep woods, and was fairly naive. 

When I soon started my own world, and began rarely sitting down as a player, I just injected Arcturus into the new setting (mostly just a tavern and a dungeon.). Over those early years Arcturus was there as the world grew. I expanded his background as being the adopted son of The Woodking Armis, the leader of an ancient order or rangers in the Darkwold known as The Woodlords, which I also added to the world. An early teenage sweetheart playing the game eventually would have a character marry Arcturus (making things awkward setting-wise when we broke up). But as characters, players, and campaigns came and went over the years through the 80's and into the 90's, Arcturus was here and there.

 Not hogging glory or fighting the fights for characters, but he would be around. Cameos as PC's adventured or playing a bigger role as wars and other major world events went down. At one point in my early 20's a girlfriend ran a daughter of Arcturus. New ranger characters might have heard of the Woodlords, and maybe aspired to join at higher levels. And Arcturus would be there. I have him pop up rarely to this day, still mortal but somebody of very high level who dallied with gods and other major spiritual beings. His adopted sister, Sheenara (or Sheen) rose to a minor woods deity status. Over 120 years of game time has gone by in my games, but Arcturus is actually 3rd elf so is not all decrepit yet, but far more mature than the young man I started him as when I was very young. Of all my characters/NPC's I probably had the closest affinity for Arcturus. I lived his ups and downs in the game world along with him.  


Over the decades I used various miniatures for him. Ones older gamers like me would recognize. 



One of the few minis I still have since the early 80's. Of any mini I used for Arcturus, this one looked the least like him. I suppose it is relative from a distance, but this does not convey the sense of a 6'5" dude. Just a basic ranger figure. Like most of my minis I got it at Aero Hobbies where I played a lot (but not as Arcturus) in my early teens. Owner Gary Switzer offered to paint it, and despite my descriptions proceeded to paint him how he wanted. I already did not like that the mini had a mustache, at a time Arcturus was clean shaven. And he gave him light hair instead of dark brown. But what the hell, it was a mini.  Early on as a character Arcturus had a Pseudo Dragon familiar (we levelled up fast when we were kids), so he used epoxy to put it on his shoulder, which was a nice touch. 

But more recently for brief cameos in Roll20 games I used this image:


Also his sister Sheen has made and appearance or two in the matters of druids:




These appearances are more for me than anything else. A brief touch of nostalgia. In most cases the players have no idea of the greater history I have with them. But I have had children of his (he left many of them throughout the lands after the Woodlords disbanded) appear in more recent games, specifically the twins Frend and Frenda, who are rangers encountered working for local caravans and what not. They appeared in the last couple of campaigns but nobody knew their parentage. So another insider bit for myself. 


Montigar Silverglen - he was an elvish fighter/thief I did up to play maybe a year or so after I created Arcturus. He was a high elf raised among wood elves and was an adventurous spirit who dallied with player characters here and there. He fought primary with two swords, and yeah when he became an NPC in my world I pumped him up a bit. 

Through the 80's and 90's he popped up here and there, usually meeting new characters in new campaigns. Every time he was encountered he was into something else. He was a dualist, a privateer, a Bon Vivante, a highwayman,a monster hunter, and a hero of two kingdoms, human and elf. I somehow ran him very charismatically; no less than 3 women in my games over the years had characters romantically involved with him. A romantic triangle between him and two other player characters (neither of them were girlfriends of mine, though "T" who I often mention is still one of my players) ended in death for one of them (his former girlfriend character, a fighter, killed a mind-controlled character of T's thief (the players were actually roommates then) who was his current girlfriend. Rather than restrain her, the fighter killed her. It was wild. No ending of friendship with the players, but this was a memorable moment that just became another part of his storied history bards would eventually sing of (which actually happened in recent games. Keep reading).  

One interesting aspect of Monitigar is his father was Whirligar, a high elf illusionist who was looked upon as a deity by gnome illusionists. Just one of those weird facts you come up with as a kid. 

I had a teenage sweetheart who ran a wood elf thief named Noradama. She identified with this character the same way I did with Arcturus. She and Montigar hooked up and were a famous power couple in the mostly city games I tended to run in my later teens and early 20's. This was the first time (but not the last) I would experience personal relationship role-playing, and my GF and I spent late nights acting out these characters as if they were in an inn room. Sometimes it can be extra good being the DM. I imagine other people must have experienced this. 





Much later, after the 90's, I had Montigar be a bit of a tragic figure when he appeared, someone who had bards across the lands sing of his many adventures and misadventures. Triumphs and failures. But I thought of him as somebody who was tired of the death and violence and doomed romances. He was a lone soul who never lost a fight but always lost in love. 

The first of many times I used the old Apple Lane setting for D&D in the early 2000's, I had characters encounter him living out the song Margaritaville there, working for the weapon trainers and drinking day and night, pestered by various would-be legend killers coming to make a name by taking his life.  

As a kid I got my hands on some Ralph Bakshi LOTR minis, including Legolas. I would eventually use the Legolas mini for Montigar, adding two longswords to the mini. Though Legolas was fairly effeminate looking in the film, the mini was a bit more butch.




Yep, after many decades I still had this fucker, though with an arm missing. One of my first ever paint jobs, and it shows. But really, now much better was Gary's paint job for the Arcturus mini.

Prior to the most recent games I think characters in a couple of campaigns the last two decades ran into him living the more or less quiet life. Probably several years since the last. But recently he appeared in my current Roll20 thing. 

The characters were on their way to the dungeon just beyond the southern border of the kingdom (taking several games to do so), and when they came to Shire's End, a remote village at the southern frontier of the Halfing Shire, I was brainstorming encounters there. Three families control the place, mining families who have concerns in the mining town a couple hours south near the dungeon out in the Grass Wilderlands. As the place had not much in the way of kingdom security (army outposts), the place had its own force of volunteer halfling frontiersmen, but also I decided this would be Montigars latest hang out place, being a Regulator for the families in return for a nice tower to live in and a modest stipend.




 The characters show up to the area and are chased by a hill giant but make it into the walled village. There they eventually meet Montigar, who is happy to see other than mining material and lumber merchants and invites them up for a party in his well-appointed tower in the merchant family inner compound. Here is the image I used for later in life Montigar, with scars and all.
Montigar spent a lot of the time manning his
minibar. "One for you, one for me, one for you..."



There is an issue with a hill giant, wandered up from the grasslands, menacing folk and stealing sheep. Long and short of it Montigar will deal with it, though he does not want to kill it because he is tired of killing things in his long life. The next day the characters go out to help him (he says maybe with their help he can subdue it over killing it), and it turns out there is a female one as well that was hidden in the copses of trees. With help from the characters Montigar got the giants to submit, and he offered the big dummies the opportunity to stick around to help protect the area and be helpful to the inhabitants in return for regular offerings of sheep, pigs, and bags of potatoes. Montigar asked the characters to stick around for another night of partying. 



I added the minibar to this map!



Despite my hopes that the wood elf bard Xanthia of "T" and the wood elf ranger Myrnigan of "L" would hook up at some point, given his history I thought it would be just right for Montigar to get the Xanthia hookup. I mean, she is super-hot. Tall, built like a female volleyball player, platinum locks, and a high charisma bard. Who would not want to experience that?

Or maybe I just have a thing for a cartoons


Ultimately, she wasn't having it. That is until Montigar asked her to do a duet of a famous old love ballad from their hometown of New Denaria. Luckily there was something nice in elvish in the jukebox to play and set the mood.





It won her over, though there was no nookie for ol' Montigar. Not yet, but it was on her mind. We'll see if that hookup comes down the road. The dungeon is only two or three hours away, so...

BTW, Evador the young cleric was taken with him, and snuck up later the last night to be with him. Xanthia the bard actually followed her up to the den to see what happened, and was glad to see Montigar nicely turned the Tanmoorian teen down, said she was too drunk and so was he, and sent her back to bed. Xanthia seeing that put her in the "I like Montigar" camp even more. 

So yeah, that DM NPC appearance was fairly self-indulgent. But what the heck, "T" enjoyed seeing an NPC from the past she knew of, and B and L thought he was cool. "Like a character from a fantasy romance novel" one said. 

But this is a rare case. I'm coming up with NPC's for games all the time, some regular, some more interesting. But jeez, I've had this game world a long time. It's nice to drag out old NPC's that have been around since my youth out of mothballs now and again. Not all of them are still alive. But why not use them?

Above: any Dragonsfoot Grognard who 
might read this post


Cheers

Sunday, November 6, 2022

The Encounter that what was meant to suck, but Didn't

 Besides my regular Roll20 campaign, "Trade and Turpitude," I've been doing a little campaign for my besties every few weeks. My old Friend and player "T" back in Los Angeles, and the younger couple who sort of adopted me when I moved to a new state, "B and L." I met them when they were looking for a DM to start a campaign, and when that campaign ended after maybe 15 sessions, I stayed friends with them because in all honesty they were the only players I didn't pretty much hate. Heh. And they were so good to me, I held on to them like grim death. They spend most of the year on the road travelling the country but were recently visiting town for a couple weeks. They took me to a couple of great shows, a showing of Ghostbusters with full orchestra lead by Elmer Bernstein's son, and a local theater doing Evil Dead the Musical. 

But while they are on the road we do some online stuff. Like digital Talisman, and now some Roll20.

I love B and L, but they are not what you would call outgoing players. They are fairly reserved. At least compared to my regular players in the other campaign. So after a couple of games in the campaign I showed them a "50 character questions" thing my player Mary gave everybody in the other campaign. Just basic things to flesh out a character. I even use it for some NPC's. I thought it would help B and L get a better handle on their characters, allowing them to be more at ease with basic role-playing. 

After a few weeks they hadn't done it. So I decided to "punish" them. Not really, but I thought I might put them through the ringer with a heavy role-playing situation that would test them, and maybe open them up a bit. But like a lot of chances a DM takes, it might well suck. But the point was to get them to come out a bit. I'm not looking for community theater, but its more fun if players can improv a bit with you. 

So I was going to be using a free Roll20 adventure for an easy-going session. It's called The Festival of Emerelda. It comes with a map of a whimsical fairground. 




Not a lot of content is there. The most obvious are some audio tracks featuring the halfling witch Emerelda and some of the festival event barkers, but they don't work great. In one instance uploading the tracks deleted all the other tracks in my Roll20 jukebox. 

As far as the festival, the contests involving drinking, arm wrestling, and other things were not really working for me as far as the rules and presentation of the games. But I mostly made up my own rules that suited me. The map has some things, like an owlbear chained up with a food bowl, and some Griffons in a pen, all things you can wing it to have some fun with. What interested me was a tent with a couples game, A Suitors Claim. The rules didn’t tickle me for this, so I decided to change it up, and at the same time put my reluctant role-players on the spot with it. 

T was running a fairly outgoing bard, but I would make an example of B and L. I would put them into this heavy role-play contest as a trial by fire. I decided to make it like a 70's dating game show. The party was divided up by two males and two females, so it was perfect. They were split into two sides and they would have to ask questions of each other. The audience would be played by me, and my reaction to the questions and answers would dictate the couple that would finally win. 

Each one of them got 5 questions of varying levels of intimacy, and each character would choose 3 of them to ask. Here are some examples of the questions I came up with:

1)      do you still have feelings for any of your exes? Tell me about it.

2)       What's the worst advice someone else has ever given you?

3)      What do you think happens when you die?

4)      Get up and Dance like your life depends on it for one minute.

5)      Lick a bar of soap.


 Describe the weirdest thing you've ever done while inebriated or impassioned

What's one thing in your life you wish you could change?

What's something you've done that you'd judge someone else for doing?

Put on womens clothing and walk through the crowd

Eat a teaspoon of mustard


I found a jazzy lounge type music in the jukebox to go along with the game. 


And it was on. So, I figured B and L would hem and haw and have a tough time with the improv. I imagined I would be cutting it off in 10 minutes, B and L having learned that they need to get more in touch with their characters just for the sake of role play. I mean, not so much to interact with me, but at least all the players need to be able to communicate openly with each other in rpgs. I got it going and was prepared for it to bomb. 

Here's the crazy thing. It didn't. OK, B was kind of hesitant. His male sorcerer was teamed up with Evador the female cleric, an outgoing rich girl. Seeing that B's shy sorcerer was having trouble with the questions, she assured him it was alright. She asked him the less embarrassing questions, not worried about winning the 50 GP prize money. This seemed to kind of spark an understanding between the two. Still, B rose to the occasion a bit, nicely answering a question about the most embarrassing thing he did drunk (getting naked on a chilly hunting trip).






T and L were far more outgoing. T was running her beautiful Elvish bard Xanthia, and L was running her male elf ranger Myrnigan, a character she created as being very dumb but a bit of a womanizer. With those traits I really wanted L to come out of shyness closet with this character, and with the help of Xanthia she did. Myrnigan and Xanthia asked each other the most challenging questions, and asked each other to perform outrageous acts, like duck quacking and dancing around for a minute. "Lick this bar of soap." They had such great fun with this and were highly entertaining. They of course won the prize. 

So what was supposed to be a minor encounter that bombed, this ended up taking most of the three-hour session! I never expected B and L to enjoy a game with almost no action, but they loved it. I tested them and they passed with flying colors despite my expectations. 

I take chances with sessions here and there over the years, doing something that I know has a decent chance of bombing, but it is so satisfying when your fears turn out to be unfounded. And in this case especially, a couple of reserved players came out of their shells a bit. Gotta love it. 

Cheers

Wednesday, July 13, 2022

Hey kids! More Game Sex!

 

Not that I am in a salacious state of mind or anything, but after posting about male players and their D&D their character sex lives, I was thinking of some other situations in games related to females and their female characters in my games. I mean, their characters are fully capable of seeking romance, and sometimes they do. 

IMO though, there is a big difference between male and female players, and that may reflect real life to some degree.   For the guys make believe relationships aren't goal number one. It about their whatever getting their "jimmy" "copped." For female players I found that since my earliest days, it's about relationships and often marriage. 

It was usually around 95% of the time with NPC's. Sure, the were very often sort of stand out, heroic NPC's that they met, or were around for whatever reason. But I remember in a campaign around 10 years ago one of my players characters, a female fighter who grew up with lots of brothers in a military family, had met a somewhat non-descript soldier NPC in the course of the campaign and dated him briefly before heading in the Underdark for The Night Below. During the course of that, the characters found a deck of many things. A couple of them got wishes, including this female character. What happened next was baffling, humorous, and controversial among the other players (who did not learn about it till way later); she used her wish to have the NPC she fancied propose marriage when she saw him again. Awesome. Some might call this daft; some might call it great role-playing. I'm the DM so I can have no opinion. I do not judge.



It can come from some unexpected places. A few short years ago when I first moved into town I met "B and L," who wanted to do some D&D and were looking for a DM and group to get together. B had some 1st edition experience from the military, and L had zero DnD experience. Well, within a year or two they had become my besties. This younger couple pretty much adopted me. In large part because I was in a new town where I didn't know anybody, it was a godsend. 

That Xmas Day they invited me over 
for booze, food and boardgames. I otherwise 
would have been home alone on the XBOX,
or in a casino. BTW after spending a holiday
alone on video games or in a casino I like to 
have a good cry. Kind of a tradition. 


But anyway, we got this little face to face group going. "L" ran a half orc fighter, Emen. 

One of very few female half orc images
that don't just look like a full orc.


L had no RPG experience, was not a heavy role-player as far as her character, but one thing stood out fairly quick about her. She fancied an NPC and went after her.

OK, here it gets complicated. So I was using The Lichway. It was an eventual destination. But in this go around I had Dark Odo and her gang, a staple of the module, and had them in the city where they met the other characters at a party held by the PC party's rich patron. Just to relieve the fact that all these unconnected groups "just were" in The Lichway, I thought I would expand upon them. Give more gravitas and make it have some sense. So Most of the inhabitants listed in Lichway were at this party. Odo's gang, the four thieves encountered there, etc. They would all hear about Lichway, and most would go there prior to the party doing it. So there was some method to the madness therein. Just a new approach to the dungeon denizens.

One of Odo's gang in the material was Runis. A female chaotic evil fighter. I changed her up a bit. I toned down the alignment to neutral. I had her obsessed with using a variety of weapons (I think because in the Lichway she had a bunch of weapons). And I also had her be a Sandlander from the module, one of this race that once ruled the area but now exist in small villages in smaller numbers. Runis was convinced by Dark Odo that as one of the last pure blood Sandlanders she could help her become a ruler in the area. 

Anway, as she was a beach-grown person, I gave her light colored hair and a build like a pro volleyball player. The material also described Sandlanders as "Dour," so I included that in the image search. Here is what I found:

"Dour?" Check. 


Emen moved in on her, and the dice responded favorably. I found this fascinating. Not only was L not a deep role-player by any means, but I saw no indication that L herself liked the ladies in any fashion. Though it's true, I've only known her like three years now. But this, to me, was a stand out moment of role-play. That she cared enough for her character to get into a relationship with another shows that she at least cared about the "story." Anway, when the campaign ended Runis and Emen (after some tension in the Lichaway as they were in opposing groups) were living together in the big city. 

I really don't know how much of this happens in other groups. I have mostly run for private groups and don't interact with the outside gaming world much. But in the 90's when I was almost exclusively running for groups made up of people I already knew well, the potential for sex among the characters was probably easier to digest. 

Though through Roll20 I am coming across more people, strangers, than ever before, and as described in my last post things got a little hot and sexy with a male character and a female NPC. And all my players, male and female, got a kick out of some of the humor that came from that. A situation I can't wait to see more of in coming days. Most of the other characters either distrust or outright hate this NPC. Will he succumb to player-on-player meta-peer pressure? The Discord is chock full of derision for him getting with her. 

But outside of all that, and to put a cap on this, I will say that the most important thing to me is that I run an adult game for adults. I want there to be adult trappings along with all the high fantasy. So, when these adult things happen in my games, I'm always glad and consider it a good sign.


Not counting that bard player mentioned last post
who made me feel like a pimp for PC's.


YMMV.

Cheers.




Friday, July 8, 2022

When a Player Character (and sometimes the player) gets Laid

 

In my experience over the decades, all the way back to my teens, one thing seems a constant. Most male players running a male character (or even a female character run by a male in some cases) find it important for their character to get sex. Sure, they can be a Conan type and just throw some coins and gems at a strumpet and go to town. But it seems like kind of a big deal. Sometimes as important to the player as them getting laid personally. I don't know if it has anything to do with lots of D&D dudes traditionally being "incel," though a decent number of D&D wonks of my generation have had marriages and children and all that (personally I'm a long-avowed hedonist; I have two older brothers who had kids and that didn't always look like fun to me). 

An example here, one I experienced for almost 10 years. The host of my last group in my hometown up to around 4 years ago, ran a bard in a long campaign of mine where I used the great Night Below module, and beyond. These characters were played long enough to hit higher level, which is rare for me. So here is this bard character, with a name that should be emblazoned in my mind but I just cannot remember (my brain is pretty good at healing from trauma. Or maybe its just early onset dementia) the name. Anyway "horny bard" was constantly on the make. The player put a lot of his focus on the character getting nookie. And what can you do? If a character is flashy and has a good charisma, you have to let the chances be there. Well, I guess you don't. But I run a game that I like to consider heavy on the emergent (love that word), and where possibilities are open. So I let the dice with modifiers be my guide. 

But whatever it is, I didn't always like it. I had to be "OK, look dude, we don't need to go into more than the basic description of what is happening. I'm not the actual NPC girl, you dig?" It was all in good fun, with a nice dash of "whatevs," but honestly as time wore on in this campaign, I felt like a pimp for this player character. 



But that really isn't often the case. Besides the aforementioned Conan style whoring, if you run a game where you allow role-play to pan out a bit, relationships happen. Maybe between a PC and an NPC, and maybe a bit more rarely (in my game anyway) a couple of characters hook up. It can go to extremes. Such as any girlfriend I have playing in my games from my late teens to my early 20's. If one of my NPC's hooked up with one of a GF's characters, well, that is a bit more in the way of intimate possibilities. I mean, a bit of role-play happening at night when the game is over and everybody is gone is something I experienced a bit of, and I'm sure I'm not alone there. And when I was around 20 something there was about as an extreme example as you are going to get. 

I had two gaming friends who had started college at UCLA. So we had a game at their large dorm apartment. Them, me, and another friend of mine. And my GF at the time I think. We all knew each other from the year or so before at Santa Monica College and all of us had played together many times. All except this other girl present I didn't know. She was a super cutey, and she wanted to play. A couple hours into the game, it was clear she was flirting hard with my non-UCLA buddy "K," and he was responding to it. This girl was staying with the two UCLA guys. She was a student there, but something happened where she got tossed out of her place, and they were letting her stay a few days. They made it clear why they were doing that to me a day or two later when I asked about their behavior. They wanted a shot at her. Keep in mind these were some pretty nerdly dudes. Like Revenge of the Nerds level, more or less. But even at that age I found it kind of shitty that they were letting a gal stay there in hopes of hitting it. It was a different time.


Honestly, they didn't look much different than this. 

Anway, the flirting was going on in character, and it evolved into the real deal. K and the hottie adjourned upstairs to the spare room before the game was even over. I was loving it, but my other pals weren't feeling it. Though I was over the moon. Me and my pal K had a song from the great film Twins we sang to the other when we were making time with a gal:


Jealousy is a powerful emotion. An old man on a barstool (where I got all my best young advice) once told me "Jealousy is like being seasick. You think you are dying and everybody else is laughing."

One of the guys went upstairs and weirdly put a lit candle in front of the door. Maybe a Catholic curse? But it soon escalated to the door getting kicked in and the loving was broken up. It was for sure a ridiculous situation, but I guess it shows an extreme case of what I am talking about. It coming into real life. But boy oh boy, how often has something like this happened. For me, at the time, I was all like "I must be the greatest DM of all time." But of course, if that was true, I'd have been the one upstairs bringing sexy back. 


FYI I was only friends with the UCLA nerds another year or so, while King K is a bestie to this very day. 

But OK, why am I posting about this? Well, in this last Wed night session, some sexy got brought back. Uh, in game, not in real life. Now that I have retired from face to face to do Roll20, the odds of hookups are a bit light.

The fight with goblins was over from the previous game, and all that was left was to pick up the pieces and head back to town. The player of the Shadow Elf ranger was hit with Covid, so he was out. As I think I mentioned in a previous post, he was kind of a murderous mind about killing Relanis and Demul, a couple of ladies who had more or less "Stanned" (stalked) the party since game one. Though all the characters were suspicious (Especially Callie, the cookie making village girl, who seemed to be in large part the focus of the "Odd Couple's" attentions). But even though they had recruited the characters to explore some nearby caves with them, Mr. Shadow Elf ranger seemed to be close to drawing his blade to slay them, especially the albino dwarf Demul, who had the ability to raise dead with a flute and seemed obsessed with doing it whenever possible (Shadow Elf has a hatred for undead, and thus a hatred for her). 

You would think this was right 
up a Shadow Elf's alley.


But he had to miss the game, so the Odd Couple were not in much danger really. But when returning to town I had Relanis be afraid that Shadow Elf was lurking around waiting to kill them. So she used her most powerful weapon to gain a guard for the night. She asked Zip the young fighter (who grew up with Callie in a small village) to walk her to her room. How could he resist? And how could he resist her slow seduction in the boarding house room when she had him take off his shirt so she could use a washcloth to get some goblin blood and mud off him? Though disfigured and partially crippled from a childhood fire and wearing a mask, she was quite lovely and rocked a 17 charisma (and a bard who cast inspiration on him in the caves). In a previous game she had bought him dinner, and they got to know each other. He was the only character who didn't distrust her. Blind, stinking, simple, ding dong, doo dah naivety. And she was a several years older, university educated woman from the big city. 

Having half your face burned
off makes you no less sexy.


Here's M, the Callie players, recap of this last session:


"The group finally leaves the goblin caves, Ton’Rial parts ways and the rest go back to town without him. Halfway back Relanis begs Zip to walk her home, just him… The three others watch as Zip walks with her back to the place they’re staying, goes upstairs and they watch as the lights come on and go out and still no Zip… They go back to camp leaving Zip to spend the night. Callie mentions she’ll be back in the morning unless Zip comes back to camp. The group (minus Zip) goes back to the caravan and has a long rest. Welcome to lvl 3 The next day is a holiday. The Great Autumn Hunt, Callie doesn’t care, she gets up and marches into town to fetch Zip. She has a conversation with Demul briefly before being let into the building. Callie retrieves Zip and goes back to the Caravan. Once we are back, we begin to work, once work is done, we are offered an opportunity to help Howard the Wine Merchant. (Probably not his real name, but has forgotten it.) He wants us to go on an escort mission. We will go with him to a deserted town to pick up some wine he wants. "

Anyway, it was hilarious. Zip was upstairs losing his virginity, while all the others hid in hedges across the street wondering if he was being murdered or something. It was like something from a Porky's movie. 


Callie stews. Her best friend is with what could be a horrible foe of theirs, but she is powerless about what her bestie was up there doing. The next morning, she threw her chainmail shirt over her bodice and marched to the boarding house and fetches her grinning and dehydrated childhood friend away from the witchy woman. 

This was amazingly the first session I've run in many years where there was no combat. Sure, we played about a half hour less than usual, but shit. It just flew by for me. This is as good as role-play gets without becoming community theater. Poor "T," her older, no nonsense female dwarf fighter has no skin in the doings of these young fools but had to crouch in the bushes with the others while Zip was getting his groove on. 

As his virginity was taken, I gave Zip a nice bardic inspiration to use within 48 hours, while he walked around with a goofy smile and his legs shaking. With the Tonrial Shadow Elf probably back next game, odds are Relanis will be looking for another night safe in the arms of the strong and handsome Zip. Or maybe the halfling druid Tealeaf?

Mmm...naw.


This strange and character development heavy game was really great IMO. And I loved doing my part in making a good and decent PC happy. And I didn't even have to feel like a pimp doing it. YMMV.

Cheers