Showing posts with label discord. Show all posts
Showing posts with label discord. Show all posts

Monday, December 2, 2024

To the Isle of Dread! But not so fast..

 

The Opportunity to start a new DnD campaign happened awhile back. And by opportunity I mean that I did all the usual legwork to try to gather and vet for hopefully several players. And by legwork I mean the pain in the ass process of putting a group of strangers together for online play in Roll20. 

The looking for Players forums on Roll20 have really become a wasteland of Critical Role-trained younger people looking for Matt Mercer experiences, GM's wanting to run their weird homebrew such as a slasher film RPG, a very odd recent fad of players looking for a DM to run solo sessions for them, LBGTQ-only groups wanted, and the occasional stand out who seems normal and maybe based and might be a valuable player (more often than not they disappoint, so manage expectations). The latter is what I shoot for.

But this time I went outside the box and tried a couple other places as well. A DnD Discord that seemed promising, and also the DnD Beyond forums. Over some weeks I vetted and vetted and vetted. Were there the usual red flags? Hell yeah. I vetted harder than Jerry on Seinfeld vetted his dates (you know, like when Jerry rejected a lovely gal because she ate her peas one at a time?). 

But besides heavy vetting, I made some decisions to help me vet people within actual play (you don't really know until somebody is in your actual game and how they behave), and to kill some time before heading to the Isle of Dread. I wanted some solid, all in, players to go the distance with that. 

So with some help from an NPC patron, academic Merlot who I have used before, I got characters together to have mini adventures around the city proper. Go get some kobolds in the storm drains who stole an item of academic value. Go to nearby sea caves with von Tanmoor to look at some runes on a cave wall. Go to the undercity and to some old Acherian statues that granted things good and bad. 

Within that handful of sessions, a couple of players (damned window shoppers) came and went. But I was left with three solid players. Kris (the girl who was looking for a new group to play in and I contacted her to team up to make this group), an Englishman who apparently does not sleep. And a player who is running the first dragonborn in my games (you know, old school world turning 5th ed world). He also got a girl he knows from another game to come in several games later and she is great. And then another girl I think from the Beyond forums several games in who got right on the bandwagon. So yeah, two gals came in to play after those first session and are a great addition, and they round out the group well. After the session last night they swore fealty to the group and campaign and add a great energy. So yeah, group set. 


So the final adventures in the city before leaving for distant shores included a night at the opera, and just lots of city stuff. A night at a banquet; fighting assassins there and later in the streets. Spending most of their off time at Merlot's manor house lounging and partying in one of his dens..



Back in the day I had multiple campaigns that were taking place in the big city Tanmoor. But in recent years it has been more rural in my campaigns, so this was fun. Lots of emergent role play like those 7-8 hour sessions of old with face-to-face friends. Really, been like 5 years and 4 campaigns since I had any character or group hang out in the big city. I think even after all these many years city gaming is my specialty. Probably in part due to growing up on comic books and all that city action. 

So tickled pink with this group. Lots of chatter on the Discord. It feels like it could go awhile. And for the first time in a long time the girls outnumber the boy players. Ha. 

Merlot. The Patron. Have used him 
in other campaigns to bring PC's together for
"Endeavors." He's from oooold money, is a 
professor and all around academic. Has been 
gearing them up for an Isle of Dread visit. 




 

The coastal ranger. He is a drow. Heh. Drow. 
Rangering on sunbaked beaches. Eyes burning 
                                        out of his head


 

Tiefling bard. Very roguish. From rich human
family so an entitled mean girl. Throws charm
spells around like candy. Troublemaker? Well,
she got some of the party to help her pick pockets
at a special invitation opera house where the queen
was in attendance. 

                                

                                     

                                      


A gnome wizard and archeologist from
a large town a couple days from Tanmoor city. 
Seems sweet and friendly, but quickly kind of
got a bit corrupted by the murder hobos of the 
group. 






His origin is the that he was found in a 
shipwreck as a baby on the shores near the city. 
He got adopted by the clerics of Billick, god
of healing. Of low rank still, but he has been
a special child since he is the first Dragonborn
to be seen (or to be in in my games). 



 

 (cannot find the token version) 

Drow wizard. Lolth worshipper. Lawful evil. Presents 
as neutral. Calm and stoic. When the party ran to escape city watchmen
after a street fight in which deaths were involved, she was the only one 
not caught and arrested. 


So a nice diverse group. No humans though. But whateves. We entitled humies had our time in the sun. 

Cheers

Friday, September 16, 2022

Are many (most) RPG content creators struggling with mental illness?

 

Since I sort of abandoned older edition D&D in order to actually find players with ease, I don't spend much time looking at forums or old school blogs. The last few months I have invested most of my game related time trying to improve my knowledge and skill with Roll20. And since most of my online group are Roll20 and 5th ed experts who have had patience with my shortcomings, I've probably improved about 3% or so each session. 

But I do look around what still passes for OSR. Sometimes at things that are informative, and sometimes things that are dumpster fires. So I learn little bits of info on some of the OSR's more, um, unique individuals. But a blog I have looked at here and there the last few months is Tenkar's Tavern, run by former New York policeman Erik Tenkar. Unlike a lot of OSR stuff I peek at, Tenkar doesn't interest me in a "here's an oddball to have a larf at" way. He seems to be more about news. And to a large degree, showcasing bad behavior among the ranks of bad actors who are trying to get paydays from the gaming scene. 

My interest in the old school has for sure waned, but I still have some. So, this seems a place where you can get info on that, and maybe even look at videos here and there on the subject. For instance, I think it was the first place I heard about the whole Satine Phoenix/Jamison Stone fiasco. 

I'm on the Discord for the blog, and it's a rare case where I interact with gamers who are not my players from time to time. I do my best to not "get into it" with anybody. I'm not doing the act in the OSR I was doing over 10 years ago where I was taking a "Howard Stern" approach to things. But something I wrote that I thought was fairly mild got me into it a bit with a regular there who apparently a content creator and is schizophrenic, in their own words. 

Some time ago I saw a bit somewhere that included a blurb by James Raggi, on his Facebook if I recall, where the Lamentations of the Flame Princess creator wondered why anybody would clean their toilet. Sort of "I mean, you shit into it right? Why have it clean?" So I brought it up in the Discord in relation to an upcoming interview with JR, and said he should be questioned about it. 

I have a couple of friends in Berkley who are roommates, and once when I was staying over one weekend, I went to put some leftover Chinese in the microwave, and it was a sight to behold. Gross is the best word. The debris of a couple dozen exploded bowls of soup and marinara was caked and baked into it. Hanging from the ceiling like stalactites.  Long story short, I ate cold Chinese. 

Did I say anything about it? You bet. To this day. "You guys have much younger, cute girlfriends. For that alone would you not clean it from time to time?" It's mostly a joke, but also a WTF? And certainly, they could have cleaned the toidy a bit as well. I don't know that any of it is out of mental illness, but they are folk musicians, so..

I have to admit I have let the john go for a couple weeks, mostly when I knew nobody would be visiting (I don't tolerate drop-bys). I'm not a clean freak by any means, though a little germophobic. So keeping it, or the kitchen sink, or whatevers clean is half my own notion of how I want to live, and half me not wanting anybody to think I'm a fucking slob. On the weekend if I am in town I work the bathroom, the kitchen, and other spots that go to hell very fast. It's just how I want to live. And there weren't always little birdies floating around me like Snow White. I've done it at times I was unhappy as hell. But at some point you just bite the bullet and get off your ass. But in my case, sure, I am probably a little OCD.


And that is where my comment came from. I don't just assume everybody has mental illness. Unless being kind of a slob is automatically a form of mental problem. We want to tag things nowadays, and sometimes it makes sense and sometimes it does not. But clearly here, though mocking for sure, I wasn't thinking I was making fun of somebody who had mental illness and had lost all touch with humanity and could not take 3 minutes to avoid having a cesspool in their home. No more than me giving pals shit for their lack of microwave cleanliness. 

But then, suddenly, anger in a comment thread:

Regular: You're not punching down on the mentally Ill, are you? I turns out people who create imaginary worlds that few people play are likely to have some degree of mental difference.

So here for the first time I heard somebody say the person I was goofing on a bit was mentally ill. I for sure never thought of it that way. Unless just somebody seeming a bit of a slob and an oddball is to be taken as mental illness. But now I'm not so sure. And even more importantly, most DM's create imaginary worlds that few people play. So, am I mentally ill?

Regular: Ho"How many books have you published? How many hours to you spend working in isolation?"

OK, he went on to say that he was schizophrenic, and he was clearly upset. In my defense I never heard about situations that were mentioned, such as Raggi laying naked in the snow lamenting his life. But long and short I apologized if I triggered anything (and Tenkar came in to defuse things a bit) and the conversation moved on to Critical Role or some such. 

Am I lacking empathy as one comment from the guy had claimed? I don't think so, again mental illness was not on my mind when I joked about the toilet. I for sure have empathy in lots of situations where folk are disabled. Mostly physically so. I have an older brother in a wheelchair over a decade. So for sure I relate to things with empathy. I almost got in fights with pricks who I saw parking in handicap spaces. I run to help open doors or get things off the shelf at the supermarket. When my parents got very old, I suddenly was very sympathetic to the elderly. But these are things I can relate to as it affected my family. Hell, my oldest brother was a raging alcoholic at 13 years old. I spent decades watching him struggle with booze and pills. For me personally there were times in my life I maybe should have had some help. As a teen my breakup with my first sweetheart was devastating. It probably affected my relationships the rest of my life in at least some small ways (I avoided marriage like the plague). And in my life my weight has gone up and down. I've always been very active, and when I have an accident or an injury that keep me immobile and out of the gym and off the mountain bike for a time, I start to pork up. But is that a mental or a physical thing? I guess it's all complicated.

One of my favorite sayings is "there but for the grace of god go I." But an even greater quote is by, I think, Abe Lincoln "many times in life I have been driven to my knees by the overwhelming conviction I had nowhere else to go. 

One of my best local friends was in Afghanistan. I knew that a few months ago when he and my other bestie, his wife, came over for boardgame night and I had Squid Games on. The "Red light Green light" segment, where a big crowd of innocent people are helpless shot at when they move and dozens of heads are shown with bullets blasting through them. He muttered "wow, pretty violent." I asked him if it was bothering him. "Yeah." I shut it right off. I still feel bad about it. I remember the year before going to their place one night and making them watch Kickass, one of my favorite movies. It had dozens of heads and faces being blasted to bits (mostly by a little girl). I never noticed it bothered him then. But now I know. He's not a wimp by any means. But he saw action in a fucked-up place. Saw friends gunned down or blown up. It doesn't matter that he goes hunting every year and blows the shit out of deer and whatnot. It bothers him to see people blown to bits. Now I know. Understanding. 

I have empathy. I guess just like me not assuming Raggi's toilet ponderings were just the thoughts of a "weird" dude and not a sign of true trouble, the upset guy with schizophrenia on the Discord just assumed I ran around "punching down" on folk with mental problems. I wasn't, at least not intentionally. Long ago I stopped being in road rage situations. I realized that you never know what somebody is going through. That they might be acting out from a place of desperation. They say depression is anger turned inward. That rings true. That was a long time ago, but it was a great decision. Don't assume. No more fistfights on the roadways. 

I still think joking about somebody not wanting to clean the toilet is fairly mild as far as insults go. A little mockery can be inspirational. Get called fat a lot and you might try to lose weight. I dunno. I can learn new tricks. I was fairly jokey about transgender people most of my life. As a teen I was a Culture Club fan, but then still called Boy George "Thing George." Some years later I saw footage of him publicly fucked up on heroine, and at that point just saw a person in trouble. Perhaps still slightly homophobic (I never wanted anybody to come to harm despite my mild discrimination) later in life, in the couple of years before I left Southern California, I became friends with a transgender neighbor. She was the first person to call me when I moved to a new state to see how I was. It all birthed new perspectives. 

Anyway, the cherry on top is that within an hour or two of the postings, Tenkar went on camera and spoke out on it. 

Mental Health and the OSR - Just How Prevalent Are Mental Challenges in Our Community? - YouTube

Now, you can't attack the message. He's a sincere guy, and it all has merit. Again, I just thought I was joking about a slobby metal head. I've known a few of them. And punk rock was my teens. I've seen lots of horrible toilets in some domiciles, and I never went to depression or mental illness as the cause. 

But as far as so many RPG creators having real mental issues, I don't have to think too deeply for it to start making sense. I think this hobby, especially the older school inhabitants of it, do tend towards things that I thought of as just "weirdo" and it maybe was much further than that. As Tenkar alludes to at one point, there can be degrees of it. And like most thinking people I have had my bad moments. And months. Maybe even years. Like a lot of people. Most people. 

So maybe I can be less "jokey." At least among strangers. There are a lot of oddballs in the OSR, but there often may be more to it. Hell, maybe I'm one of them. 


Sunday, September 4, 2022

Roll20 in-game chat makes me feel like a Twitch streamer

 

So, I think we are going on game 15 in my regular Wednesday night 5th ed game in Roll20. I could not be more pleased with how things are going. Despite almost everybody having more 5th ed and Roll20 experience than me, I have yet to lose a single player due to my shortcomings. I'd like to think its my old schoolish style and over 40 years of experience as a DM. But whatever it is I love this group. Good role players, respectful, friendly, funny, patient. It's all there. I may never have a group like this again, and it makes me want to get the most of it. 

One thing that is really awesome to me is the in-game chat box. I did not pay much attention to it for my first few games. But something it has come in really handy for is posting a spell or ability you are using, official text on the particulars. The player simply has to click on it in the digital character sheet and the spell or what not appears in the chat for me to look over. This along with the in-game compendium searcher has made it so I don't really need any books or paperwork at the table. And I use this as a learning tool as well. After a session I have one last beer (or three) and go over the chat box to bone up on the spells and things. 



And once I got in the habit of checking, I discovered something else the players are furtively doing there. They have an ongoing text chat during each session where they comment and discuss or make jokes on the current encounter or occurrence. You see, I'm too busy to always have that chat box open. When somebody makes a dice roll, I look quickly because that is where the modified number shows up. But I'm usually doing 5 things at once. 

But those chat comments. It's a special treat for me to go in after a game and see what the little dickens have been up to there. It's kind of a hoot, and a new thing I am experiencing, and extra pleasure, I never had in face-to-face games.






So, I'm not streaming, but this little feature makes me feel like I am. And it's yet another thing making me feel, more and more, that this is the format for me to DM in for good.


Sunday, May 15, 2022

The Tragedy of The Drunken Troll

 Alright, game 2 of the new Roll20 campaign "Trade and Turpitude," taking place in the last caravan season of the year in the Southern Shires of the kingdom. 

Everybody showed up. Good sign. Though I won't usually consider it a campaign until after game three. Law of averages dictate somebody will drop out by then, but everybody seems to be having a good time and are interacting with the material in the ways I like them too. I think I come up with some interesting ideas here and there, along with lots of trope stuff. Something like 40 years of GMing will give you that. And my old experiences with "out in the weeds" stuff in the deep past; Arduin and Judges Guild and such, lets me interject some more wacky elements, but mostly keeping it D&D. I look to more modern sources for ideas, random tables and such, but usually if I think the hell out of something various angles and hooks emerge that I think will be interesting to an encounter. Hey, there is plenty to brag about when you pluck most of the ideas you integrate into play out of your own head. 


Haha, really, a DM's ideas should come from all over the place. Anyway, I was sort of having trouble coming up with some things. The first few games of this campaign will be travelling around with a small caravan of high-end merchants from the big city up north. Besides some village and town encounters already in my head, I need to come up with some incidental encounters that can occur along the way. Things to fit in here and there along the way when I need some filler. 

I look at various random tables online, road and country encounters. Most of them aren't very filling. Things like "you meet an old man who is not what he seems," or "You see a coffin up against a tree with the lid closed. Do you investigate?" OK, these are meant to be filled in, but are hardly things you can't think up with nice creamy filling on your own. I wish these examples were a little deeper. 

But if I mull on it a bit (couple refreshing adult beverages never hurt) I usually hit on something. For this game it was "..hmmm, what if the caravan comes across a troll laying across the road, passed out from drinking barrels of powerful whiskey." 

We were still in the tavern with the party meeting the caravan master, having finished the previous games encounters there. But off to the caravan grounds to meet the merchants. 



A wine merchant, a weapon seller/trainer, a music teacher and instrument seller, a bookseller, and a clothier. It was night, but the wineseller still had a few local lords tasting some wine. The party immediately noticed a heavy set, traveler shoplifting a couple bottles of expensive cabernet. "Fat Mike the Traveler," a professional thief and con man. 

Size increased to show texture.



It was an amusing little encounter, and the long and short of it was the PC's got a few gold richer by getting the wine back and extorting Fat Mike for some coin. A typical "give you my wallet? No, give me YOUR wallet" situation. 

Next day when the caravan got on the road for a couple hours, it was second encounter time. This time it was the caravan coming around the corner on a country road and almost running into a bit old troll passed out drunk and blocking the way. 

Size NOT increased to show texture. Nobody
wants to get too close a look at this. 


Clearly it as a troll who stole a cart of big whiskey barrels and he was passed out snoring in the road. Even had a nice big puddle of whiskey puke next to him. Ew. 

Turning the caravan around in the smallish area to do it would have been time consuming and noisy. Plus at least one character didn't want it on his conscious to have a hungover troll around for others to bump into. But what to do? 

Slit his throat and roll him out of the way? No way, man. He's a troll. You can cut a trolls head off and it will still be active, the head still alive and controlling the body. Trolls are very coup de gras resistant. Get some fires going? Well, everything was wet from light rain. 

Everybody, character and players, knew that they were no match for the thing if it got up and started laying into them. As they moved around trying to figure it all out, the troll seemed to almost wake up a time or two. The shadow elf ranger was a monster hunter, and he just wanted to start chopping into it. But the cooler heads gathered, torches and lanterns fetched from the wagons, and lantern oil was spread over the blacked out beast.  

With the wetness, and me not going old school napalm with the oil (I have always said; oil is for keeping lanterns lit, not for going all Apocalypse Now like so many neckbeards from times bygone like it too). But with the troll waking up, they had to go on the attack with what they had. 

In 5th edition any fire damage will keep the regeneration from working for that round. That combined with the characters getting some licks in before it could even stand up (with some advantage) helped. I mean, they were scared. My number one new player "M" sounded a little annoyed that I was hitting them with such a strong creature. But I certainly gave it disadvantage that first round. It all helps out. Because one solid blow could kill a 1st level PC. I did explain that I am old school and that characters need to be over their head now and again. At any rate, after the fact she apologized for doubting me when the encounter was won (though it's not really over even though they think it is). 

But they did alright. I mean, this was kind of a puzzle encounter, where the trick was to attack while you had as much advantages as possible. They did alright with that, and its hit points were plummeting down. "Zip" the commoner fighter made the spectacular move. There was still a full barrel on the cart. He opened it, set it aflame (I had it be strong dwarvish stuff), and the cart became an instant fireball. He turned it around and ran it right into the suffering troll. Woosh! That roll went up like an old dry Xmas tree. It was pretty cool. That took it right down, and as we were going late we had to end right there. 



This "trade roads" portion of the campaign seems to be going well, and the theme feels like it will remain even after they are off the road. But what was going to be a couple of game portion of the campaign is probably going to be more like a 5 or 6 game portion before I get them to my version of Apple Lane and Gringles Pawnshop. It's going so well and there is great character development here. 

I don't plan to post about every session. Who needs that, right? And there are other aspects to the Roll20 experience I want to write about. I'm loving it, and in all honestly it may be my format for good. Player M said she is done with the face to face group experience, and I kind of feel the same way. I don't really like having people who are not close friends in my place, and I don't always like to schlep to another persons house, especially as you cannot really control the gaming environment in that. But online I have all the control. Its awesome. 



But however I do it, it feels great having a full group. My besties B and L, my boardgame buddies I talk about all the time here, are wanting in on some Roll20 as well, so my player pool is for sure deepening. I'm so glad I took another chance on getting a group going from that sketchy Roll20 forum area. I finally lucked out! 

Cheers