Showing posts with label lotfp. Show all posts
Showing posts with label lotfp. Show all posts

Sunday, August 13, 2023

My 4th Campaign on Roll20

 


So as of last night my new 5th ed. campaign, The Lost and The Lurking (yep, title totally stolen from a Silver John novel). Well, actually, the first session zero was a couple weeks ago, but out of the four in that (long time player Terry could not make it) only two remain, the eager and adorable noob couple in their 20's who I, as I often do with couples, refer to as "The Twins." One guy seemed promising, but he wanted both a more dark ages setting, and he wanted orcs to be like Warcraft orcs. Well, my setting has progressed (after over 100 years of character continuity) to being sort of post Italian Rennaissance-like, and pre-industrial Britain-like. Strike one. And Strike two was my orcs are nasty, stinky, rape your wife and eat your guts Tolkien orcs. Warcraft? As if. Those are just big humans with tusks. Fucking boring. The worst thing to ever happen to orcs.  So he was out. The other was a girl who seemed great, I hit it off with right away, and immediately thought of her as player numero uno. The others were mostly new to the game, so it's always helpful to have a seasoned vet. Especially since I haven't exactly memorized the PHB. 

But then after the session zero, she started being problematic. She was running an Eloquence Bard. I didn't study up on it at first, because she was talking up how she was sort of an acrobat high wire performer. That sounded cool, but I should have seen a red flag when she kept asking about running some sessions featuring her circus family as the NPC's. Hm. That was usually a mistake in the past. OK. Maybe. But then another new guy told me "hey, do you know what you are in for with that class?" 

So I looked it up and was like "wow." This bard by third level will pretty much be successful with every persuasion roll. Its called "Silvertongue" or some such. Plus the character will get the ability to reduce the saving throws of foes, a lot, and will also be able to give almost endless bardic inspirations. So I was a little concerned. I told her so, and though I won't nerf it, we need to be on the same page on how some of this stuff would work. I was being nice about it, but she seemed offended. Accused me of calling her a power gamer (which she was being...she was also asking to start with a powerful 4th level feat). It was getting negative, so I bailed on her. I felt bad about it. Almost sad. I went from being excited she would be involved to in a week not wanting to deal with her. So out out out. 

More humorously, another girl, an 18-year-old, contacted off the forum practically begging to be in the game. I much prefer folk 25 and older, but she said she did art and likes to make images throughout a session. That was enticing. But when I let her into the Discord to talk more, she started demanding written up setting information. Well, I have an "info dump" setting channel for random thoughts on my setting I post, but she was all like "no, if people are going to play in your world you need organized and detailed info on politics, important families, etc etc." Sorry kid, I don't keep piles of notebooks anymore. I've had this setting since I was a kid. It mostly lives in my head. And that she should maybe be more concerned about what happens in the course of the campaign than detailed background durp. Then she started demanding to know what the "story" will be and was name dropping Critical Role. Ah, that makes sense now. I told her that CR is actors pretending to play D&D as a performance and there are plenty of groups doing that out there. So lotsa luck.



Ah well. I promised myself I would heavily vet the group, so that was what I was doing. But with a couple more dudes on board, and Terry doing her dwarf from the previous campaign, we were up and running. I used Marge, the major caravan master from the last campaign, as a sort of patron for this one. This would not be a caravan campaign. The NPC is simply taking a couple seasons off to invest in some expeditions. I'm using LOFP's Death Frost Doom as sort of an inspiration. I personally find that adventure to be sort of Unrunnable as is, but there are gems in there, including the Lichway rip-off ending. I love Lichway. 



From DFD I'm mainly using the mountain, town below, graveyard, and cabin. I would be using my own, decently smaller, dungeon map for the temple (I will show in a later post). The temple in this case will be a temple of Orcus. Here's is the information Marge will show the party next session (this session was mostly dealing with some town thugs and a kobold cave).

This cult arrived at the pass some 100 years ago (year 1 of the New Age), when there was still a well-trod overland trade route between the West and The Acherian Empire to the northeast. 

At that time in the area it had a force of several Orcus  (a foul devil lord who has nothing to do with orcs) clerics, a few dedicated and well-trained guards, and always a dozen or so slaves, and with the fierce power of the cult protector and anti-paladin Atrigan the Deathdealer, they carved a hidden complex on the top of The "Broken Spine," a local mountain with a high peak and a rambling trail that lead up to it. It was what the religion of Orcus called "a material plane undeath garrison", a place where worldly worshippers of the Demon God tortured living humans to drive them chaotic mad, and then murdered them to temporarily lay them to rest, seizing their souls so they could be unleashed to help create an undead army at such time as when Orcus decided he wished to conquer the living world with a great force. The bodies of most of the priests, after they passed away for whatever reason, would also share this fate. Even his worshippers will serve Orcus in death.

Apparently, there are many such temples and "garrisons" across the lands. And perhaps waiting undead armies of a variety of Lords of Hell. The thought is chilling. Perhaps many of the hostile undead encounters in the dark corners of the earth are souls who have awakened early to inhabit their devil-cursed material forms. 

In the 100 years since the creation of the temple at the top of the "The Broken Spine" the dead where never called upon. But over the years the progeny of Atrigan and the other priests continued to slowly accumulate victims from the trade pass and remote villages, and eventually bury their bodies in the dirt consecrated for Orcus. 

Captive non-humans, elves and dwarves, were unwanted as soldiers of the future undead army of Orcus (for Orcus was a devil brought about by human sin), so after proper torture, degradation, and murder, the bodies of any non-humans were burned in a kiln that the Orcus priests trapped a fire elemental within.  

In the year 40 of the new age, 60 years ago, the cult got greedy and instead of the usual furtive and secret capture of a select few unwary folk from year to year, attacked a well-guarded Acherian noble caravan going through the pass, as they had a surplus of living slaves to force into battle. A dozen captives were taken. Among them was Grunhix Maxima, the young niece of the then Acherian Emperor Decemberious Maximus The Third. Grunhix was on a sightseeing tour of the trade roads to the west.

The Emperor back in Acheria met with his royal Oracles,and was told of the cult and what they did with captives. The forces he sent to destroy the cult on the top of the mountain found the trail up The Spine to be treacherous, as both guards, slaves, and landslides were sent down to rain devastation upon them. The troops camped at the bottom of the mountain, and the emperor sent them three high priests of the Acherian Empires cruelest and most powerful gods of the time. A priest of Borias, God of the North Wind and Winter, a priest of Jubilex, lord of slime and corrosion, and the priest of Flambix, Goddess of flames and wartime destruction. The powerful Flambix priest personally killed the Orcus priests and their mad slave defenders, the priest of Jubilex cursed the underground temple with acidic green slime to keep the complex uninhabitable, and the priest of Borias covered the mountain top and its graves of woe with eternal winter. 

Ironically, it was a few handful of years before the Kingdom of Tanmoor ousted Acherian forces from the western kingdom and gained independence, and the great East/West pass became far less travelled. 

Apparently, there is a village at the base of The Broken Spine Peaks that was founded by the last freed slave of the Cult. 

But the temple of Orcus at the top of the spine still sits, quiet and undisturbed.  Only fear, and the constant chill of never-ending winter on the mountaintop, keeps the greedy away from any possible wealth there.


So a nice sense of grittiness there. This will be the first several games. I purposefully have no plans yet for the rest of the campaign. I wanted it to be open depending on the characters and hooks they get and so forth. So the characters are:

Female dwarf fighter




Female gnome wizard



half elf ranger (grasslands)




human fighter (cavalier)



Half elf warlock

(Pic unavailable)


I think it's an interesting and diverse group. More to come

Cheers

Tuesday, May 16, 2023

So Lamentations of the Flame Princess had a PDF Sale

 I cannot think of a single PDF item related to gaming that I have ever paid money for. I have a small collection of items I found online that cost me nothing. I think over the years most were from The Trove website (does it still exist?) which I suppose can be considered piracy, matey. But most are very old. And mostly Judges Guild items from back in the day that I actually owned at some point in my youth, but are gone for whatever reason. Wilderlands sourcebook, Modron, etc. 

I always preferred to have a physical book on hand, and mostly still do. But in this day of the iPads, I can read a PDF without sitting at a computer. That's big. 

So, I don't have much experience with LOTFP products. Or James Raggi himself. Early in the OSR I remember seeing him post on his website a flyer he was hanging around his town looking for players. It had the image of a female thief at a treasure chest. I thought I saw it recently, but can't find it. But since at the time I was looking for players around 2008 I contacted him to ask about the flyer and if he had luck with it. He gave a friendly reply, and that was the only interaction I had with him. Lately I considered reaching out to ask about the expat experience, since I was considering getting the hell out of this fucked up country. 

It was not long before he had a business, mired in a certain amount of controversy. "Weird Fantasy" products. Cover images of female adventurers losing limbs to ochre jellies and such. But hey, to me all D&D was weird, so I never really looked into his stuff. A lot of the scuttlebutt was about shit monsters and character penis's getting turned into eels, etc. Stuff that was not exactly the call to adventure for me. But I will admit I always had some curiosity. 



I promised myself to spend no more than 15 bucks. Not because I'm broke. That's like 20 minutes pay for me. But because I did not want to get saddled with a bunch of PDF's I mostly won't use. Again, this was about curiosity, though I hope there are things I can use throughout. I went over a bit, and here is what my 16.50 got me.




Veins of the Earth: I found Deep Carbon to be interesting (though I had to change a lot to make it usable for me. For a Star Wars session no less). So I wanted to check this out. I'll do anything to make the stale old underdark more interesting.
Curse of the Daughterbrides: Sound like a father marrying his daughters. Curiosity killed me on this one. 
Terror in the Streets: sounds like an urban adventure, so what the heck. Hopefully mine it for bits. 
Frostbitten & Mutilated : like other Zak things I got, pure curiosity. 
Fish Fuckers: Sounds like humans raping Deep Ones for a change. Pure curiosity. Maybe useful for Cthulhu games?
No Rest for the Wicked: heard somewhere it sucks. So spent a buck fitty to find out why.
A Red & Pleasant Land: I doubt I will get much use out of a setting about Dracula and Alice in Wonderland, but I just gotta find out what the hype is about. Erik Tenkar calls it Zak's masterpiece. 
World of the Lost: the cover sold me. 
Vornheim: Again, gotta see the hype. 
The God that Crawls: Heard it was good.
Tower of the Stargazer: can always use a wizards tower.
Isle of the Unknown: heard good things. Heard bad things. But maybe has a lot of things to mine. 
Death Frost Doom: The Lichway from White Dwarf is a fave I have used several times over the decades, and I heard this ripped it off. So gotta have a look. 

OK, so there were some I knew well of but just decided not to get. There is Carcosa, which seems more or less a complete setting. I could tell over the years that I could not probably mine much ideas from it. But now that I think of it I should have just got it for a read. I think it is still on sale. 

I may go in and see if there was an item or two I missed and want to add to my new collection. 

I'll say this. I don't mind supporting Raggi. He does not seem like a bad guy. Not long ago on the Tenkar Discord I made fun of his comments about "why bother cleaning the toilet?"and got a chorus of Tenkars apparently high attendance of mentally ill people piping up about picking on those with mental issues. I just thought he might be a slob, not necessarily bonkers. But really, I can respect what he is doing...in gaming, not bathroom hygiene.  


Cheers




Saturday, October 29, 2011

Do I even want to be considered “Old School” anymore?






That is what I have been thinking this week after seeing reactions to the Dwimmermount project over at Grognardia the last few months (and a wide variety of other old school blogs and web pages), and especially this week.

I did not seek out much in the way of online info about gaming until recent years. In the 90’s during a heavy gaming period, I checked-out some forums briefly on AOL, but by around 1999 or so I had gone into a retirement period from gaming that would last several years. I was getting so involved in the world music community in California, and was spending much more time with people to whom gaming was not even on the radar of, I pretty much quit (I always had a busy life outside games, but at that point I knew nobody who gamed or wanted to. And when I would be dating a girl around then I certainly never brought up gaming to them). It was getting hard to get people together on a weekend (then the preferred time to play) for several hours on a Saturday or Sunday, and it did not seem worth it anymore. I for sure was not going to start gaming as an adult at game shops and cons. I was done. I thought for good.

Then three years ago I got contacted by current group host Andy off of Meetup.com where I had sort of off-handedly started a profile, and *bam!* we had a group together and have been gaming regularly since. On a weeknight actually, because regular weekend gaming again was still a pipe dream and would probably always be so with rare exceptions. So this OSR thing was at full steam as I discovered. I saw an advert for some D&D podcast that appealed to me so I listened and James from Grognardia was the guest (they described him as a blogger who did not always have the most fascinating posts, but by sheer virtue of the amount of posts he had a big following). After that I checked out James blog, and was ultimately inspired to start my own, as I had my own old school stories to tell.

After three years of checking out the OSR, I’m getting pretty tired of old school-style artwork when it had previously been nice and nostalgic (, I will always revere Trampier and others from the past for pure nostalgia value) currently being produced. Same-old same-old adventurers cautiously approaching a dungeon doorway. So little of it inspires me now. Case in point, James and his proudly displayed art samples for Dwimmermount.

The artist is excellent, but I’m sorry, the standard knight dude and the old broad who runs the leather mug booth at the Ren Faire somehow schlepping into a mountain top dungeon in the wilderness not only is uninspiring to me, but seems to me not to be very far from the realm of a parody drawing of old school D&D. I’m fine with people liking it, but Jesus Christ, words like “Outstanding” and “amazing” on the comment thread is giving me a serious douche-chill. Most of James readers are at the point where they are pre-sold on anything he does, it seems.

Now, James as usual is a little touchy when it comes to his work and fan club. Differing opinions on his work is often met with a “you can go read other blogs” type of stuff. Fair enough. But although I have rarely kissed his ass (I think James feels mostly burned by me in the past for my hearty defending of the 80's Conan film that he bashes constantly and obssesively), I feel I have chimed in with plenty of thumbs-up on ideas and reviews over the years, and try to offer my own experiences of the old school that is perhaps a bit more visceral and from the viewpoint of an outgoing personality (i.e. I was on the football team in high school as opposed to the chess club).

So far on that thread the only other dissenting opinion is of young gamer grrrl Rachel of Rach’s Reflections (the only girl on the thread agrees with me. A win is a win), who is for sure a smart cookie. She had some very contemplative comments on how changes to the old, silly styles can be cool and keep what was good while having a bit more umph!:



“... It may just be my late entry into the hobby, but the whole "ren-faire" look that seems to be in vogue to the old-school community just looks... silly to me, particularly in conjunction with the idea that old-school play is a little grittier and more mercenary. A certain amount of stylization to make adventurers look cool is a good thing. I'm not saying full dungeonpunk, but...

“…Well... look at Johnny Weismuller in a pair of brown trunks, Errol Flynn in a green unitard and felt jerkin, or Burt Ward in elf booties and green underwear.
Now look at Tarzan as drawn by Disney, Jonas Armstrong with a cowl and leather armor, or Robin as drawn throughout the 90s and oughts.
Which one looks more like a reject from a panto, and which one looks like someone that knows how to throw down? Keep in mind I'm not asking what's more accurate to the text (Tarzan) or the period (Robin Hood), I'm just saying that they look more like they might be taken seriously, without being excessive at that…”

I like this lass. Smart is so sexy. Anyway, there is bad updating (dungeonpunk with bald heads, tattoos, and giant hoop earrings; black leather in X-Men film costumes, Spider-Man in a costume that would cost 100 times his freelance salary, etc), then there is good updating like the stuff Rachel mentioned. Truly, Disney Tarzan (I think the best Tarzan so far, and the closest to the books outside of DC comics 1970’s series) and 90's Robin looked like they could realistically kick ass, but were still Tarzan and still Robin.

But going too far into the past to search out fuzzy feelings really only goes so far to me (anymore). I think you can tap into that past without same-old same-old. Not that I'm the guy to do it (real job, interests besides gaming, mid-life crisis, etc etc etc), but I will tell you this; I was not immediately taken with James R’s LOTFP, or Goeff’s Carcosa, but the more I see of what old school Grog’s who are trying to maintain the old school look and feel are doing, the more I am attracted to those truly unique works that actually think outside the box while still being basically, at heart, old school fantasy gaming. Shit, they certainly are not boring.

Bottom line, and please excuse my French, but how the fuck many more basic, old school dungeons and drawings of knights at the dungeon doorway do we still need to see at this point? Is there a bottomless need and desire for this stuff out there?

When it comes to me and “old school,” I think I am at a crossroads, folks. While I think I will still run me some ol’ school D&D here and there, I think I’m done looking at new scenarios, settings, art, and writing for it unless it has something new to say and something that inspires me more than just looking like art from back in the day (or looking like a parody of it).

What say you?