Showing posts with label assassin. Show all posts
Showing posts with label assassin. Show all posts

Monday, December 2, 2024

To the Isle of Dread! But not so fast..

 

The Opportunity to start a new DnD campaign happened awhile back. And by opportunity I mean that I did all the usual legwork to try to gather and vet for hopefully several players. And by legwork I mean the pain in the ass process of putting a group of strangers together for online play in Roll20. 

The looking for Players forums on Roll20 have really become a wasteland of Critical Role-trained younger people looking for Matt Mercer experiences, GM's wanting to run their weird homebrew such as a slasher film RPG, a very odd recent fad of players looking for a DM to run solo sessions for them, LBGTQ-only groups wanted, and the occasional stand out who seems normal and maybe based and might be a valuable player (more often than not they disappoint, so manage expectations). The latter is what I shoot for.

But this time I went outside the box and tried a couple other places as well. A DnD Discord that seemed promising, and also the DnD Beyond forums. Over some weeks I vetted and vetted and vetted. Were there the usual red flags? Hell yeah. I vetted harder than Jerry on Seinfeld vetted his dates (you know, like when Jerry rejected a lovely gal because she ate her peas one at a time?). 

But besides heavy vetting, I made some decisions to help me vet people within actual play (you don't really know until somebody is in your actual game and how they behave), and to kill some time before heading to the Isle of Dread. I wanted some solid, all in, players to go the distance with that. 

So with some help from an NPC patron, academic Merlot who I have used before, I got characters together to have mini adventures around the city proper. Go get some kobolds in the storm drains who stole an item of academic value. Go to nearby sea caves with von Tanmoor to look at some runes on a cave wall. Go to the undercity and to some old Acherian statues that granted things good and bad. 

Within that handful of sessions, a couple of players (damned window shoppers) came and went. But I was left with three solid players. Kris (the girl who was looking for a new group to play in and I contacted her to team up to make this group), an Englishman who apparently does not sleep. And a player who is running the first dragonborn in my games (you know, old school world turning 5th ed world). He also got a girl he knows from another game to come in several games later and she is great. And then another girl I think from the Beyond forums several games in who got right on the bandwagon. So yeah, two gals came in to play after those first session and are a great addition, and they round out the group well. After the session last night they swore fealty to the group and campaign and add a great energy. So yeah, group set. 


So the final adventures in the city before leaving for distant shores included a night at the opera, and just lots of city stuff. A night at a banquet; fighting assassins there and later in the streets. Spending most of their off time at Merlot's manor house lounging and partying in one of his dens..



Back in the day I had multiple campaigns that were taking place in the big city Tanmoor. But in recent years it has been more rural in my campaigns, so this was fun. Lots of emergent role play like those 7-8 hour sessions of old with face-to-face friends. Really, been like 5 years and 4 campaigns since I had any character or group hang out in the big city. I think even after all these many years city gaming is my specialty. Probably in part due to growing up on comic books and all that city action. 

So tickled pink with this group. Lots of chatter on the Discord. It feels like it could go awhile. And for the first time in a long time the girls outnumber the boy players. Ha. 

Merlot. The Patron. Have used him 
in other campaigns to bring PC's together for
"Endeavors." He's from oooold money, is a 
professor and all around academic. Has been 
gearing them up for an Isle of Dread visit. 




 

The coastal ranger. He is a drow. Heh. Drow. 
Rangering on sunbaked beaches. Eyes burning 
                                        out of his head


 

Tiefling bard. Very roguish. From rich human
family so an entitled mean girl. Throws charm
spells around like candy. Troublemaker? Well,
she got some of the party to help her pick pockets
at a special invitation opera house where the queen
was in attendance. 

                                

                                     

                                      


A gnome wizard and archeologist from
a large town a couple days from Tanmoor city. 
Seems sweet and friendly, but quickly kind of
got a bit corrupted by the murder hobos of the 
group. 






His origin is the that he was found in a 
shipwreck as a baby on the shores near the city. 
He got adopted by the clerics of Billick, god
of healing. Of low rank still, but he has been
a special child since he is the first Dragonborn
to be seen (or to be in in my games). 



 

 (cannot find the token version) 

Drow wizard. Lolth worshipper. Lawful evil. Presents 
as neutral. Calm and stoic. When the party ran to escape city watchmen
after a street fight in which deaths were involved, she was the only one 
not caught and arrested. 


So a nice diverse group. No humans though. But whateves. We entitled humies had our time in the sun. 

Cheers