Showing posts with label batman. Show all posts
Showing posts with label batman. Show all posts

Saturday, February 26, 2022

RPG's - NPC voices and sound FX part 1

 


Since its earliest days, the GM's job was to portray the world along with adjudicating the action. He was in control of the world's NPC's and intelligent creatures. It does not matter how old school neck-bearded wargamey, how Braunstieny, the GM was being in the earliest games. He was acting to a degree. OK, many then, and even now, more describe what an NPC might say over doing a full personal portrayal. But for those of us who kind of inhabit the role of almost all NPC's, you cannot help but it being a little like acting. 

Weeell, I sort of fall in between. In a hurry, or using a very minor NPC walk-on, walk-off role, I might just blow through the info he gives. "He comes in and says the high priest will meet you at 1AM at the Whirligar idol in the Park of Statures. He bids you well and leaves." But in extreme cases where an NPC mostly becomes part of the group, I like to have a way of speaking for him. Run him like a character. 

This is NOT community theater (though it could be). Its portraying somebody. I'm acting. You run a character with a personality, and you are acting. 

I'm no actor. I don't try to be. I dabbled in high school (an important part in West Side Story - here's a hint "got a rocket in your pocket, keep cooly cool boy!). Took some improv in college. Did partly improvised stage shows at Ren Faire for decades and sometimes still do. But no, for gaming I try not to make it about that, and it helps to let new players know there is no pressure for such. For the most part I put a little elbow grease into interesting characters. Old men voices, demon voices, etc. Softer speech pattern for female NPC's. I can do a great Scottish or Irish accent if I have a couple adult beverages (or more) in me. In all honesty I probably could have been a success in Voice acting if I had started early and took lesson. With the success of Critical Role, I can only wish I had. Rolling into a booth in a jogging suit. Knock out some lines then go be a guest at ComicCon. Oh well.😢

OK, so no actor here. But since I first started D&D I got heavy into sound effects. A spear piercing an abdomen. A sword getting stuck in a head. A character falling 100 feet and going splat. It is often greeted with great hilarity, even by the guy losing his character. What has been my secret? What got me started? Well, not Adam West Batman. It was reading Mad Magazine as a kid. Specifically, the works of the immortal Don Martin. I still have the issue with his sound effects spread. 


By my second year of DM'ing I probably used each and every one of these (besides the more modern things like the DeWalt "bzzownt" or the hand saw. But these particular sounds are violence gold. I mean, if a character gets hit with a bottle in a tavern brawl neglecting to use the "doont" is a crime against god. I think in one of my rare con games, where the characters were slipping and sliding on floor-poop in a goblin latrine, I used "glitch " and "ga-shpluct" maybe a dozen times. And man, that "sizafitz" is perfect for multiple magic missiles. And yes, I have uttered that sound the one time a dwarf character put a cigar into an elf characters eye. And of course, a GM should look for inspiration anywhere he can. One of my personal faves is the sound of a bad guy dying on the old Johnny Quest show "iiieeeee!!!!"

These are true crowd pleasers. If they don't get a laugh, I don't know what will. And as my second favorite cartoon rabbit once said...



We are living in trying times. We need laughs baked into our escapism. Cheer your players up by dipping generously into these "die laughing" gems. 

Cheers


Thursday, July 19, 2012

One last good Batman Flick



Well, in the wake of Comicon the third and final entry in the Nolan Batman epic is almost upon us. I have to admit, I’m liking what I see about it a lot more than I did a couple of months ago. The underwhelming Bane info and footage that was coming out seemed horrible, and did not bode well. I still have my doubts, but he does seem a bit frightening in the trailers. Does he take the Venom drug and Hulk out? Still not sure. I’m still pretty “meh” about Hathaway as Catwoman, but it also doesn’t seem like they are doing more with the character than have her drive the Batcycle and throw a few kicks, so maybe the character doesn’t need to be great in this. Personally, to me anything is an improvement of the Burton Catwoman. Ok, ok, Michelle P is lovely. But c’mon (see Batman Returns below).

So since the late 80’s, several batfilms and batcartoons have come our way. How do I feel about them? Keep in mind, I grew up mostly a Marvel kid, but everybody digs Batman.

Batman – Tim Burtons first of an originally planned trilogy. That he “got” the grim noire of Batman was great. The tone inspired the incredible Batman: The Animated Series. At the time Nicholson’s Joker was iconic; certainly an improvement over Cesar Romero’s goofy loonster. But really, look back at it today and it is very dated. Everything so soundstagey. The great introduction of the Batwing, that gets ridiculously shot down by a handgun. Yeah, there are a few flaws, but it was so much better than:

Batman Returns – Oh man, I had a girlfriend at the time who convinced me this movie was great. We even went to a Halloween party and she was done up as the Poodle Trainer (with stuffed poodle – I was something non-Batman related but forget what). But in a few years I would look back on it and cringe. Talk about looking like it was all on a soundstage. And the villains were lame as hell. The dapper Penguin was turned into a drooling mutant who limped around the sewers in Doc Martins boots and long underwear with a shit stain that seemed to go all the way up to the back of his neck. The weirdest part was he somehow managed to have loyal followers, who themselves seemed quite clean as if they had never been in a sewer until 5 minutes ago. And the action was horrible. A bunch of poodle walkers and guys on stilts terrorize an entire downtown area with juggling torches and stun guns. If you ever wondered how Batman would fight a carnival fire breather, here is your answer. He incinerates them with the retro rockets of his Batmobile. Argh. OK, and also tell me how homeless circus clowns are able to break into the Batmobile and reprogram it in minutes? WTF? I hate this movie, but it was made up for in small part because these two Burton films lightly inspired…

Batman: The Animated Series – Did you ever see one of the really good episodes and realize it would make a great, non-Tim Burton live action movie? Yessir, Paul Dini really got Batman in a way no filmmaker ever would. The network (FOX) obviously told him it needed to be based on the Tim Burton movies. So Dini’s response was to set the action in constant night time, and to have citizens dress like it was the 1940’s. But he also dug deep into DC history and lore, and used his villains RIGHT. The series tried to focus on normal gangsters for a while, but soon they unleashed the super villains and there was no looking back. The single greatest episode had to be “Almost Got Him,” where Bats major villains gather at a bar and talk about how they almost killed him once. At the end Catwoman tried to hook up with him, but fails, uttering her own “Almost got him.” Another favorite of mine, a much later episode, featured Poison Ivy and Harley Quinn brainwashing Bruce Wayne into writing check after check for their downtown shopping spree, which includes the gals doing a “break the 4th wall” fashion show.



Batman Forever – OK, I liked this one. Only two things really bothered me. One, all the neon. Way too much neon. If you bought a hammer at the local hardware in Gotham, there would be neon on it. Kind of stupid. Also, Tommy Lee Jones already looks like he had acid thrown in his face. Two Face needed to be a handsome dude. Hello, Lando Calrissian? Anyway, I though Val Kilmer was a decent Bruce Wayne, and that Jim Carrey was a decent Riddler. I’d have hated to see what Tim Burton might have done with the Riddler. Probably would have had him killing people and making pies out of them.

Batman & Robin – ouch. Nuff said. Way too much to go into here. What you already think about it says all we need to know.

The Batman – this recent animated Batman was OK, but too many things turned me off. Putting Bruce Wayne in high school was weird. Also, The Joker was a bare footed, animalistic whirling dervish. He was much more like DC’s The Creeper character. Overall, pretty lame. I have friends who loved it though.

The Brave & The Bold – oh, yeah! You just cannot go wrong with old school homage’s. You’ll never see a third of the characters they show anywhere else. Anywhere. It’s like the makers pride themselves on dragging out third string DC guys from the 60’s, but it’s great! This is a pre-Neil Adams Batman who has long since gotten over his parents death and just fights for justice rather than revenge. He also cracks a smile once or twice. Nice.

The Nolan films – we know them, we love them. Like a lot of movies I feel they could easily cut 15 or 20 minutes out of them and not miss a beat, but whatever. Like a lot of people, the growly Batman voice is kind of annoying to me, but hey, Batman talks in a growly voice. Still, the Animated series from the 90’s managed a gruff Batman voice that didn’t sound like throat cancer.

So here we are with the third Nolan film. I probably won’t see it until my Sci Fi Academy screening which sometimes takes a few weeks. Have you seen it? What do you think?

Friday, December 23, 2011

Harley & Ivy's Xmas Shopping Spree

Here's an Xmas themed clip from one of my favorite episodes of The Batman Animated Series. Harley Quinn and Poison Ivy brainwash and kidnap Bruce Wayne and force him to pay for a high end departement store shopping spree. Goddamn these sick, evil chicks are so cute together. Girls really put us men through the ringer during the holidays, right guys? Right, guys? Guys...? C'mon, you can speak up. She doesn't know this blog exists...

Have a fun, happy holiday all!


Sunday, October 16, 2011

DC Comics and The new 52




The new 52 is yet another DC relaunch, somewhat like the 80’s great Crisis on Infinite Earths, but without the set-up and durm and strang of that multiversal gangbang. What seems to be going on is updating 52 of the companies’ titles to the world we live in now (all fucked up). In the 60’s and much of the 70’s comics seemed to be time-locked into a sort of 1940’s/early 50’s vibe. That is mostly because the creators where all older dudes who were not adept at change. Even in the late 70’s many female side characters (Daredevil’s Karen Page, Fantastic Four’s Invisible Girl, Iron Man’s Pepper Potts, etc) still seemed to have hairstyles and often even clothing from over a decade prior. At least Archie Comics were on the cutting edge of women’s fashion.

But today the young creators in comics seem to be busy trying to make up for the old fogies conservative values. The men are more angsty and assholish, and the women are super-sexualized (apparently one of the controversies is the whoring-up of characters like Starfire, previously sort of frigid characters, to complete and utter hoochie momma status), or relegated to “girlfriend of male hero” status. From what I can tell, Catwoman has been turned into a total neo-Goth hose monster.

OK, so I don’t really buy comics anymore. At around 5 bucks a pop now, I can’t afford to buy a pile of comics every month and keep them next to the bed or in the bathroom magazine rack, and eventually into a big white box in the garage. So I can only really muse from afar at what is going on in comics. The true life story is usually more interesting than what is happening on those gaudy pages anyway.

These re-launches are often cool. Crisis back in the 80’s blew me away. The Anti-Monitor was a truly scary villain. A whole passel of various-age Supermen were running around, and even obscure characters like Jonah Hex and Sgt. Rock were right there in the mix. I could not believe what they were doing.

But the aftermath of that was not good. DC writers struggled for years with the conundrums that came out of that particular re-launch. Things that happened in the comics of the 1950’s and 60’s were important canon to many characters. Some writers even had characters that no longer knew each other act towards each other as if they had adventured together for decades. Turns out it was not as simple as just Killing Supergirl, erasing Supermen from Earths Two through Two Million, or Wonder Woman from the Justice Society of the 40’s.

And let’s face it, much of the talent brought on board to reboot characters back then, like Marvels big fat paycheck man John Byrne, fell flatter than Mr. Fantastic stuck in a Baxter Building elevator with one of The Thing’s farts (man, I should be writing for comics). The new DC’s first team-up of Superman and Batman had them facing a punk rock chick in big glasses and a Mohawk named “Magpie.” She liked birds and stealing stuff. She was nothing special, pretty much a Penguin rip-off. This was the new DC universe of the rest of the 80’s? Man, this millionaire was really phoning it in. Those John Byrne issues of Superman were some of the last comics I bought new in the store (I really only pick up the occasional used copy at swap meets since the 90’s). Yes, they turned me off that much.

So here we go, another massive re-launch. A bunch of 1st issues will be sold. But what then? Will writers encounter a maze of problems created by renewing the universe? I already see some. In this new universe Bruce Wayne has only been Batman around 5 years. But appearing in his new ish is an older Robin (Dick Grayson) who is now long since become Nightwing, the current young Robin, and at least a couple of the other previous Robin’s of various ages from the last 30 years. They can be hammered into new continuity I guess, but really, Grayson has gone from a little kid joining Batman in his early adventures, to a cynical and seasoned Nightwing in less than 5 years?

OK, like I said, I don’t really put any money into the pockets of comic book companies and creators anymore. I have no real stake in what they do with this. But as an old school comic book fanboy from back in better times, I guess I’m rooting for this to be a success for the sake of comic goodness to come. Monthly comic magazines are already an endangered species. No sense in helping them limp into the history books.

Saturday, August 6, 2011

Catwoman and The Princess Diaries



Here is a fairly solid pic of Anne Hathaway (Princess Diaries, Get Smart, shitty Oscar hosting gig) as "Catwoman." She be looking like she stole the Batpod, Jack.

I say "Catwoman" because, just like Harvey Dent was never referred to as "Two Face" in the last film, she will probably be just a cat burgler named Selina Kyle (although you can count on her action figure being "Catwoman"). It's Nolanverse, so there won't be any dead Selina Kyle lying in an alley being licked back to life by a bunch of cats in heat.

Oh, there have been plenty of pics released of Bane, one of the villains from the film. You can find those all over the place, but they are fairly underwhelming. In some pics, Bane seems to have possession of several Batmobile Tumblers. This and the Selina Kyle Batpod pic would have us believe that in the next film Batman has forgotten to lock up his toys.


Wednesday, January 19, 2011

The Dark Knight Rises

Warner Bros and Christopher Nolen have announced the two lead “baddies” in the next Batman flick. He also has settled on their actors.

Anne Hathaway has been cast as Catwoman. Tom Hardy (Inception) is set to play the South American brainy, muscle-bound “super steroid” freak Bane.

As a comic book fan who came up in the “silver age,” I have always loved Batman, despite in my earliest years being a diehard Marvel fanboy. I loved Neil Adam’s run in the 70’s, and Nolan’s Batman has a close resemblance to that incarnation. Before Nolan, my favorite of the films was the first Tim Burton effort, and also the Val Kilmer Batman (my only three problems with that one being a Robin who is too old, a two-face who is too ugly on the normal side of his face, and a Gotham City that is just too wrapped in neon – even the damn guns had neon tubing on them? Sheesh.)

Nolan has brought a great sense of realism to the world of Batman, and the first film was a fantastic origin story that hit all the right notes with comic fans and the “unbeliever” general public.

I really did love that first Christian Bale Batman film, and the second had a lot of great moments. I thought Two Face was kind of wasted (a criminal career that lasted around 20 minutes. Hardly worthy of entry into the Rogue’s Gallery down in the Batcave to be sure.) I think the new actress playing the love interest was a very strange choice. And I don’t *gasp* think that the late Heath Ledger’s Joker portrayal was all that extraordinary (although I do like a more toned down Joker, as he was often just too giddy and silly in some former incarnations). Overall, I think they should have shortened the film by around 20 minutes (something I say about a lot of movies. I’m looking at you, LOTR). It was just too much for one theater sitting.

So, how will Catwoman and Bane fit into the more realistic, non-comic bookey “Nolanverse?” Well, Catwoman was kind of a given anyway. The question is, which way will they go with her. The crazy leather bitch made famous by Michelle Pfieffer in Burton’s Trannyfest Batman Returns? The dominatrix prostitute of the 80’ and 90’s? Personally, I think a good take for Nolan to fit her well into his world is to make her more like her high society cat burglar persona from the olden days.

The Batman Animated Adventures from the 90’s did that with her, and did not have to stoop to making her a crazed, psychosexual being like Burton did. She actually pretty much had it together. I liked that version. Throw in that versions animal activism, and you’ve got yourself a reason to have Anne Hathaway bare her teeth and throw down with some martial acrobatics.

Bane? I dunno. I think it is a shit move. This was never that fascinating a character, and he only got into the consciousness of the fanboys by being the foe that literally broke Batman’s back. He also is not part of the old rogue’s gallery, which I think should have a focus on the old. A Nolan version of The Penguin (a non-mutated version, please), Riddler, or even bringing back Two Face would have been a much better choice. Nolan would have to take Bane to an entirely new vision for me to get behind it. I think he is a lame character.

This is most likely Nolan’s last Batman, and I think it is a shame that we will not see the return of Liam Neeson’s Ras Al Ghul, or at least his daughter Talia (who would be a perfect fit for the exotic and currently very popular Mila Kunis from Black Swan. Hell, maybe Anne Hathaway could have pulled off Talia) during his tenure.

OK, the film is at least a couple of years away from theaters. Sue me, I like talking about Batman.

Monday, August 31, 2009

Comic Book gaming styles



After posting about my comic book gaming history last week, I got a bit introspective about the three decades of my experience running those sorts of games. Over all that time, my GM style evolved in many ways, reflecting the changes in the comic book industry itself. I thought I would touch on that a bit more.

I grew up with comics. Even by my early teens I had quite a collection. Besides buying the occasional current issue off the racks, my folks would often return from swap meets with a pile of comics to add to my growing stock. These were special treats, because they would more often than not be 10-20 years old, so I was very much in touch with older, pre-Silver Age comics.

I loved the iconic, God-like heroes of DC of course; Batman, Superman, Green Lantern. But I was a Marvel boy tried and true. I could connect at a deeper level with Peter Parker and his personal problems far more than Batman and his Joker-chasing adventures. Homework, girls, and bullies were part of Spider-Man’s life just like mine, and that made him more real to me. So around 1979, when I was fleshing out my comic book world for gaming, Marvel played a huge part.

I decided to set my island nation of New Haven in the Marvel Universe, except 20 years in the future. That gave me something to ground my world with, but the future setting gave me more freedom that Marvel’s modern New York would have. I didn’t really want to use Marvel characters all that much, I just wanted the setting.

Within a year or two, X-Men comics featured the famous “Days of Future Past” storyline, in which mutant-hunting Sentinel robots had rounded-up mutants, killed most of the world’s superheroes, and set-off World War 3. That was perfect for me, as it eliminated most of Marvel’s superhero roster, while leaving enough of it free for me to use in my future Marvel setting. There wasn’t much chance of Spider-Man showing up on the streets of New America City in New Haven, but if a player wanted to have “The Son of Spider-Man” as a character, then no problem. As a matter of fact, a girlfriend of mine in the early 80’s ran the daughter of Wolverine, and low and behold a decade and a half later a daughter of Wolverine showed up in the Marvel universe.

The very first superhero games I ran in the late 70’s, using the Superhero 2044 rules didn’t have any real style. With that system, there wasn’t much more to do than have your powerful hero show up, and lay waste to bank robbers and cause tons of property damage in the process. It was howling mad fun for kids to have men in power armor squash crooks into street pizza, but as we got older we wanted a little bit more than that.

So when I made the transition to Villains and Vigilantes, Silver Age Marvel comics set the tone for the goings on. Angsty heroes and anti-heroes ruled the Marvel landscape of the late 70’s, so our games reflected that. Then in the mid-eighties the X-Men comics were huge, so of course I ran my own campaign of new X-Men in New Haven’s future world. As a matter of fact, the anti-mutant hysteria popular in Marvel for decades entered my game world frequently.

But in the later 80’s two great, ground breaking comics changed the comic book landscape forever. One was The Dark Knight Returns, Frank Miller gritty new take on the Batman. OK, as a comic geek I know that Miller did not invent this darker Batman. In the 70’s the work of Neil Adams and others had turned Bats from a jokey Adam West dork into a noir detective who had travelled the world after the death of his parents picking up Samurai and Ninja skills. But Miller’s dark future of Gotham City had a profound effect on how I presented destitute parts of New Haven’s metropolis. I began to set more scenarios in the run-down parts of town instead of NH’s gleaming downtown spires. Street criminals became less comic, and more ruthless and dangerous. With the crack epidemic of the 80’s hammering the evening news, more scenarios involving drugs and drug dealers happened in my street-level games. Of course, being a futuristic Sci Fi world, these would more often than not be super-drugs that granted temporary super-powers to junkies.

By the late 80’s, I discovered two more comic properties that changed how I ran games and how I perceived the existence of heroes. First was, of course, The Watchmen. Alan Moore’s take on what the world would be like with real Superheroes had a profound affect on me. Suddenly Supermen were just as subject to darker and malignant human foibles and passions as the rest of us, and were more often than not driven insane by their own hubris and crapulence. This more cynical view of the superhero world was increased in me tenfold when I began reading Marshal Law. Law was a super-powered cop who hunted super-powered gang members, rapists, and killers, and was a total deconstruction of the Superhero myth.

The early to late 90’s was my heyday of superhero gaming (in terms of amount of games and frequency), and many of my players were not only unfamiliar with superhero RPG’s, but with comics themselves. So my own take on superhero deconstruction was greatly received by my players, and often hailed as a unique view on the super-powered world!

With the huge popularity of the Miller-influenced Dark Knight films, and the recent release of a The Watchmen movie, larger audiences have been exposed to the deconstruction of the Superhero myth. But in my games, it was a long-running standard.

It has now been almost 10 years since my last Champions games. With a decent D&D group going strong, I have the occasional hankering to revisit New Haven. But how will it have changed? Have dark heroes continued to violently fight crime in the ally’s and parking lots of the bad side of town? Are super-drugs and violent criminals still a raging problem, or has the possible lack of heroes swinging around the cityscape made a positive difference in New Haven? In my final games around 2000, characters dealt with a world-wide alien invasion that was defeated at tremendous cost. How has New Haven, and the future world, handled all this in the years following? A surge in space exploration? More racism against those who are different or strange? These questions and more will have to be dealt with. But how I go about it, and how my players react to it, will be the real fun. I can’t wait! Just gotta get that pesky D&D campaign over with, then…”It’s clobberin’ time!”

‘Nuff said, true believer.