Showing posts with label larry niven. Show all posts
Showing posts with label larry niven. Show all posts

Sunday, December 27, 2020

Roll20, where've you been all my life?

 


Until recently I had almost zero experience in playing RPGs online. That's mostly because I had zero interest in it. With the exception of a handful of times in my life I was always able to get some kind of group together for face to face. My most recent long term groups lasted about 10 years. We played 1st edition D&D, Call of Cthulhu, Champions, Runequest, etc. But in the end it disbanded as I made the move out of Southern California. It took awhile to get a Group together in the new town, and even that only after I made the dreaded switch to the newest edition. I sailed along with That for awhile, but the couple who helped me start the group moving away, combined with The apocalypses, shut that down. 

A local DM suggested I try out Roll 20. It seemed like time to give that a shot. But rather than try to get in on a game to experience it from the players side, I dove into learning enough about the system to get a campaign up and running. As cornerstone players I tapped a guy who was going to join our face to face game right before The Virus hit, and an old player of mine from my home town Los Angeles, and recruited a couple of others and got it going. 

Though I was a Roll20 noob, I just started small and used each session as a chance to learn a bit more each time. I marveled at the way I could yoink a map out of a google search and lay it right down and put squares on it. The first couple of games were set in the hobbit shires, so I just needed country roads, farm fields, and hobbit houses and cottages. 

I discovered a token maker, and loved it. I could put any creature or NPC into a cool little ring. Players pointed me out to artwork online and I whipped up tokens for them. 







Suddenly buying and painting miniatures seemed like a real hassle (I never loved it... the process was a necessity). With the tokens the sky is the limit. Just put some keywords into your Google machine, use a stamp app to make it look like above, and get on with it.



Players are granted control of their token. DM has his. Move them around the map you laid out (maybe going that extra mile by locking the grids in properly for ease of tactical movement). The majority of the rest of the work is using your actual books next to you. Or use PDF stuff if that floats yer boat. Find a map online that suites your encounter then slide it into a page and place grids on it. Wow. 




The above video is of my "Control Center Alpha." My set-up for game night. The music in the background is live from a college radio station, playing from my alma mater Santa Monica College's radio station KCRW, and what is playing was totally unintentional but so appropriate for the moments before everyone logs on to play. When I'm in the "command chair" I feel a lot like the guy running games from behind the scenes in Larry Nivens D&D based novel Dreampark.



Man, I'm loving it. I want more. This may be an unpopular opinion, but I may like it more than face to face. My DMing is more concise, focused, and this format appeals to my episodic style. I keep it tight now that I'm not right in front of faces waiting on my next utterance. Not seeing the players has helped me open up in a way. I know, right? Somehow impersonal is making it more personal for me. Yeah, its weird.