Wednesday, September 29, 2010

How to make your session report more interesting





Simple. Talk about how you really feel. Game session descriptions, even those about Dwimmermount, are far more interesting when the blogger includes their mental and emotional states than just the mechanics of what happened in a game. Sure, James M. or Zak at D&D with Porn Stars are going to get people reading their session logs whether they are truly spectacular or not (not a knock, but few of them are ever more extraordinary than anyone else’s), but if you know they are tired or have a splitting headache it gives the proceedings some flesh and blood substance, and therefore I relate to them more.

Your group power gamer is in true “gimmie gimmie gimmie” form tonight. Another player is telling jokes you think are kind of inappropriate. Somebody ate the last piece of pizza you should have gotten. You’re tired because you are hung over or your kid cried all night. You’re hosts wife/girlfriend has decided to clean the kitchen oven with powerful chemicals 10 feet away from you. You are badly constipated and are afraid it’s going hit Normandy during the frantic last moments of a big combat game. This is the type of stuff that makes it all the more real. OK, maybe I’m too brainwashed by the serio-comic semi-real life antics on reality television shows, but to me the emotion and passion (or lack thereof) are just as important as the rules and situation on the game table. And how you feel, good or bad, has an influence on all that.

OK, you don’t have to go overboard with your passions like I have in the past, but blogging about your life should include a large part of how you feel. You’re not a robot, Mr. DM. Tell us how you really feel. Every time.

5 comments:

  1. I agree. There's nothing wrong with injecting a little bit of your character, mood or attitude in the session recaps. I think it helps people relate to your post a bit more.

    Personally, I struggle to read blogs that are all essays, all the time. I read the blogs I do because I want to get a sense of who the person at the other end of the computer is.

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  2. Chris: Luckily I can count on something colorful happening in my sessions, whether from player or character actions.Always something to yack about besides the actual gameplay.
    T.Shadows: Well, I don't recommend it for somebody with TOO many skeletons in their closet ;)

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  3. First, while this sounds good in theory, how do you respond if your posting really offends someone else in the group?

    Second, those masks in the above image look like ones from one of the better episodes of the original Twilight Zone. Are they?

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  4. GrumpyC:Well, as it so happens I have been pretty open with bitching about player stuff, and recently at least a couple of them started reading this blog. Luckily, I often give them a hard time apretty much about the same things in person, so there was nothing much new for them to read in that regard. In this blog and in general in life I am very much a "tell it like it is" person. As one of my best friends Ginny said recently to somebody complaining about that, "at least with Mac I know where I stand."

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