Monday, December 20, 2010

Too Many Blogs?

When Bob over at Cylcopeatron first posted a list of gaming blog rankings (by follower) some time back, I was surprised by two things. First, that my blog at that time was somewhere around the top 25 percent of such blogs. And second, there seemed to be less blogs than I thought out there. Bob posted such a list again recently, and two things stuck out at me. Firstly, there were now a lot more blogs out there. Secondly, a lot of low-follower blogs had grown substantially in the amount of followers.

Now, my blog hasn’t exactly grown that much since the first list, despite fairly regular posting. Well, here’s the thing; I don’t think amount of posts, nor necessarily the content, matter that much anymore. A couple of years ago it did. Grognardia has such substantial growth in large part because of sheer amounts of posting, not necessarily the content. Other large follower blogs were either around a long time, or had a female or porno connection of some kind. Not to say by any means that these guys did not have great posts, which of course they do. But it is kind of arbitrary in many cases. If Playing D&D With Porn Stars was just “Zak’s D&D Musings” without mention of gangbang girls running elves, he’d probably have somewhere around 200 followers (or less). Don’t get me wrong, he is obviously a smart and talented dude, but lots of smart and talented dudes (and I don’t necessarily consider myself one of those) often have only around 200 followers.

After that first list at Cyclo’s, I saw one blog that was basically just a dude posting text from Edgar Rice Burroughs with no personal commentary, shoot up fairly quickly from around 20 followers to around 50. Perhaps that is in no small part because Bob at Cyclo asked that his readers support these low-follower blogs (many of which had few followers for obvious reasons). I saw another blog who had followers somewhat less than my count, shoot up past me soon after that Cyclo list. Why? Well, the content certainly did not necessarily improve. But I’ll tell you what, every new blog I look at has this one guy as a recently subscribed follower. He figured out that the more you sign up on other blogs, the more of them will do you a solid back and follow you. His comment in Bob’s recent post was “wow, I’m inspired to try harder!” Harder doing what, signing up for every other blog out there? All that takes is having time on your hands.

That’s all great, but I don’t personally care about amount of followers. It is not at all indicative of my content, nor that all of them are actually reading it. I tend to look at and subscribe to the folks who comment on my post. That is how I learn about and join other blogs. I have no interest in starting my own low-end fanzine nor advertising some new game or scenario I have created for sale. I’m just a gamer doing some gaming, man.

I think the blogosphere as a community thing is great, but in the case of classic gaming I think we are starting to have a glut of blogs that don’t have much to say or much to offer. It is becoming more important to some to have a blog and have a lot of followers than it is to game.

I personally don’t have the time to join up all the others blogs out there, and especially to actually read them all. And to join just to get followers would seem kind of hollow to me. I just do my gaming, and do some blogging because I’ve been at it a long time and feel I have a lot to say. This blog has become a place for me to vent about gaming past and present. A lot of negativity has come out of that, but that is part of the vent. The truth is I love gaming, it has been a big part of my life, and it has mostly been a positive experience for me. The blog, not always so much. One guy freaking out epically on his blog because I tore up one of his creepo players some time ago actually cost me a few followers on my blog . Did he have a point? To a degree. Did I? To a degree. In our own ways we overreacted (and both of us could have talked to the other before acting, but we are dudes and dudes can be dumbasses sometimes). Do I care that some people found my rantings too offensive to continue with? Not a wit. I’m not fully the person I sometimes appear to be on my blog any more than I (or anybody) am always the person I am when I get ticked off at something in life in general. That is why I do that blog. Good or bad, I always have something to say. Either something happy about my gaming experiences, or to let off some steam.

In real life I am usually the biggest person in the room, both physically and in personality. I live large no matter what I do. But do I care if I am a big dog in the blogosphere. Hells no. I have something to say for now, and I hope at least a handful read and have something to say back to me about it (good or bad). I’m actually getting something out of blogging about gaming that I think a lot aren’t. I care not for amount of followers. I care about what I have to say and what others have to say back.

A lot of blogs will be gone in a couple of years (I don’t plan on doing this forever). But as long as I do it I will try to live it by one thing – “blog because you game. Don’t game because you blog.”

That makes sense. I think…

EDIT: I also should add that in the last couple of months I have had two unrelated computer problems that slowdown my own joining of other sites, and my commenting on them. First, my home computer got hit by the Thinkpoint virus and is still messed up, so I spend less time on it. Second, many comment functions on other blogs do not work on my office computer. Only those that allow a pop-up can be commented upon. Other problems exist, such as Bob's Cylopeatron site not loading due to adult content (which he told me does not exist on his site), and also my links to his site don't work for some reason. So to those whom I don't respond to as far as joining your blog or commenting upon, I plead severe tech problems! If you visit my blog and comment and I don't check out your stuff, be sure and remind me to give it another try!

Friday, December 17, 2010

Call of Cthulhu Friday: Cthulhu zeitgeist




There is more of it out there than I thought. Not just plushies and Miskatonic U. bumber stickers ( Go Pods!), but I’ve discovered from my Amazon.com browsing that there are a pile of Cthulhu humor books out there. “Where the Deep Ones Are” is obvious, but an interesting one, not so much humor as a “Cthulhu for Idiots” type info book, is Cthulhu 101. Made for people who don’t really know what the works of Lovecraft are all about. It gives you the lowdown on the various entities of the Cycle, goes over Lovecraft and his life, and hits on the pop culture items where the Old Ones and their crew make their mark. Cthulhu zeitgeist!

Much as I am with zombies, I’m sort of Cthulhued out (although that may not jibe with the fact that I do a twice monthly Cthulhu post). Although I’d love more than anything to have a CoC campaign going on in the coming year, I think I can take a pass on the plethora of ancillary Lovecraft floating around out there. I wonder what HP would think of all this stuff?

Thursday, December 16, 2010

Wii Owner Update

Last week I posted asking for advice on my Wii system that had been sitting in the back of my closet. I had offers from a couple of friends who were interested in buying it, and I was considering using it for a few days before I decided. Well, I used it for a few days, and here’s my verdict (hold the applause). I rented Epic Mickey from Blockbuster over the weekend, and have been playing it this week (Good: fun homage’s to cartoons past – Bad: the camera angles were often very frustrating and the gameplay a bit repetitive and juvenile). I really have been charmed by the unique control possibilities offered by the controller and nunchuk (I can see this being great for sword fighting games), something I previously thought I never would. But most appealing is the possibility of downloading old games. I actually went ahead and bought a wireless router last night so I can use this out in the garage (where I usually play games), and successfully bought some Wii points. Tonight I’m planning to either buy the original Legend of Zelda or Super Mario 3 to relive some of the old magic of those clunkers (only three bucks each!). I’m sure others will follow (Castlevania games for sure. Hmm…I wonder if the original Metal Gear is available?). So it looks like my Wii is here to stay. I still want a 360 and PS3 soon, but this should occupy me enough so that I can wait until all the great after Xmas sales in January.

Monday, December 13, 2010

Zombie Invasion Dream (sans zombies)



Last night I had an interesting zombie dream. It had no zombies in it.

Now, I should have been dreaming about Mickey Mouse. I’ve had a couple of people offering to buy my Nintendo Wii (see this recent post) from me, since it has been sitting in the closet collecting dust since I won it at the office Xmas party last year (this year I just won a shiatsu massage pillow from Sharper Image). I decided yesterday that I had better try a real game out on it, so I went to Blockbuster and picked out Epic Mickey to rent for a few days. Now, I am not a huge fan of the Mouse from the Disney House. I find him bland and lacking in any kind of depth (unlike the always awesome Goofy), nothing more than a corporate shill. And I haven’t been to Disneyland since I was a teenager there on a date (I hate lines and crowds and phony baloney cutesiness, so there ya go).

Anyway, I got it because of all the hype, and I played over three hours of this Mickey Mouse game, and that much video gaming at night will usually lend itself to dreams inspired by that game for me, but no go. It was zombie apocalypse all the way.

But this is the weird part. No zombies. Oh, they were out there all right. I mean, my dream self knew it for a fact. I don’t know if this was because my mind did not want to scare me. I’m pretty zombie-out, actually. I’m enjoying The Walking Dead on TV, but really, after I saw the excellent Shaun of the Dead, and then read World War Z (and also listened to a lot of the audio book for that), I figured I had experienced all I needed to in the world of animated corpses. So I’m thinking my brain just decided to go for the human element. It was all about dealing with other survivors.

Early on I was alone on an office building rooftop. I started out with a handgun. It was a glock at first I think, but at some point when I checked the bullets it was more like a revolver. But either way there I was, looking down on the city and seeing other people running around, or on other rooftops. The zombies I guess were down on the streets where I wasn’t looking.

Soon I was joined by a hot blond chick. I liked that. I lead her around by the hand as we left the roof and went down into the building, which seemed to be not an office building, but made up entirely of stairwells, hallways, and huge indoor parking areas. Nameless blonde and I were soon joined by others, and we all discussed our options and things to do. At one point a side door was opening, and I ran over to cover the door with my gun. I tried to shoot, but I didn’t know about the safety. Good thing, because it was a big black security dude. He drew on me, but luckily he did not shoot. Maybe he didn’t know about the safety either.

My group and I came across some other folk in the parking area, and it was on the verge of violence. But I spoke up as the voice of reason. “We need to come together. We are the survivors, and maybe the last humans around. We need each other.”

That was about it. What a gyp. I can’t fly in my dreams, and I guess I can’t run n’ gun on zombies either. Maybe this was a lesson for me though. Maybe my brain wants me to think things through and take a more peaceful path. But shit, I really would have loved to have shot that gun at least once in my dream. I bet I would have, if I had been playing Halo instead of a damn game about a helium-voiced rodent.

Saturday, December 11, 2010

The Angry Villager Rule




This item on page 24 of White Box booklet 3 really stuck out at me as I was preparing for the OD&D session I did on my birthday:

“Anyone who has viewed a horror movie is aware of how dangerous angry villagers are. Whenever the referee finds that some player has committed an unforgivable outrage this rule can be invoked to harass the offender into line. Within the realm of angry villagers are thieves from the “thieves quarters,” city watches and militia, etc. Also possible is the insertion of some character like Conan to bring matters into line.”

Note the sweet Conan reference. You can imagine Arnold showing up “Ah am He-ah to bring mattahs into line!”

James over at Grognardia sure has a point about old Universal and Hammer horror movies having a load of influence on the game. And here it’s obviously being used as an abstract tool for a DM to bring a douche bag player into line. If the DM does not approve of the slaughter of an innkeeper or the rape of a lass by some social ‘tards chaotic evil assassin, he can drop this sack of bricks on the offending munchkin. Mr. Evil is confident he can take the farmers and milkmaids in the tavern room, but when one of them runs out and riles up the locals you can literally have hundreds of peasants with torches and pitch forks up your power gaming ass! And if they are getting cut down like wheat on harvest day, just have a certain Cimmerian or reasonable facsimile show up to lay down some smack.

It smells of DM “cheat,” but hell, I like it. I need to remember this rule for my 1st edition games.

Wednesday, December 8, 2010

Birthday Game/Birthday Wishes




I have never made much of a deal out of my own birthday. I for sure usually don’t skip work, and don’t talk it up there like a lot of people do (there are people here with balloons in their cubicle from 8 months ago). I don’t like parties in my honor, and I don’t like discussing my age (after I hit 40 I stopped telling people, at least at work, how old I am) even though most people who know my true age tell me I look at least 10 years younger than I am. Must be all that clean living *cough*.

As it just so happens, it’s a game night tonight, so for the second time in three years I’ll be spending my birthday night with the gaming group. Thank God most of them are drinkers. Anyway, I enjoy DM’ing on my birthday, and tonight I’m going to continue our occasional White Box old school dungeon delve. Some nice relaxing fun compared to the uphill struggle that is my AD&D campaign (a torture of my own design). I just gotta find a way over to Andy’s and home without risking a birthday DUI.

Anyway, I would like to divide this post into two parts, each where I ask your input/experience. OK, first one: have you ever run a game on your birthday, how was it, and did you eventually wish you had just had a traditional birthday party (y’know, a night at the Super 8 Motel with a couple of hookers, a pizza, and bottle of Gray Goose)? Have you ever DM’d or played on a birthday?

And secondly, have you ever made a “Bucket List” of things to do before you die? I haven’t. To travel the world? Outside of some visits to Scotland back in the day, I don’t leave America (although I often hear Amsterdam calling my name). If you gotta pee in the street and poop in a hole in the ground, I don’t go. Date a supermodel? I think that boat passed me by. Get rich? Man, I’m tryin’. But anyway, below are some of my favorite Bucket List items from Adam Carolla’s new book In “50 years We’ll All be Chicks.” I relate very much to the pop culture nature of some of these, and I choose these things to do before I die. Do you have any?

*Disclocate my shoulder to get out of a straight jacket.

*Pull a fake mustache off someone and shout “Ah Hah!”

*Shout “Release the hounds!”

*Stop a crime by throwing something. A guy steals a purse and starts running. I throw a can of corn football style and knock him out.

*Catch a punch and twist the guys hand until he drops to his knees

*Get shot and blow it off “I ain’t got time to bleed”

*Put my hand over the mouth of a beautiful woman to stop her from screaming and alerting the bad guys.

*Punch out my undercover partner who is about to say something he shouldn’t and blow our cover.

*Get kicked out of a casino for winning.

*Have a cape removed on stage.

*Be killed by the person I told to kill me if I start turning into a zombie.

*Dry-shave with a machete

*Drive my car off a pier onto a garbage scow.

*Box a kangaroo

*Fight somebody on top of a moving train

*Pop the locks on an attaché case full of money and slide it across the table.

*Silently communicate/point to my watch underwater.

*Fend off a Kodiak bear with a torch.

*Track somebody. I get off my horse, squat, then do that thing where I pick up a clump of dirt and let it sift through my fingers.

Monday, December 6, 2010

Comic Dork Monday: “You…you’re a duck?!”






Howard the Duck is very dear to my heart. He was my first real non-superhero comics character that lived among superheroes. At around 12 years old or thereabouts, I had been collecting comics for a few years. It was the late 70’s, and my parents decided to take me on a San Diego vacation where they would let me hang out at the Comic Con (yes, the very same Comic Con famous today as a place for Hollywood to whore its sketchy wares). Actually, two years in a row, but I think it was that first one I really loved.

My parents went and soaked up the summer sun for two days while letting the con babysit me until around 9PM or so each night, before picking me up to head to our much cheaper hotel down the street. There were two great highlights of my young self’s odyssey. First (and probably the best) was sitting by the pool with Mel Blanc in the afternoon. Mel had spoken earlier in the day at a panel, so I knew he was the guy who did the voices in my favorite cartoons. For some reason, others did not really approach him, but I went right to his table. I sat for well over a half hour with him (although as memory fades, it could have been an hour, or it could have been ten minutes), and he did voices for me and even sang a song as Speedy Gonzales (it was about a fat Mexican lady “…wanna eat, wanna eat, wanna eat, Juanita”). I did not realize the magnitude of that encounter until years later.

Another encounter I probably took for granted at first (until I saw him on TV on a show called “Wonderama” some time later hawking comics) was with Stan Lee. I listened to a group of a dozen dudes or so in the lobby who surrounded Stan as he kicked back in one of the lounges answering questions (he was really friendly to the fans as I recall). One of the guys there asked “Whatever happened to Howard the Duck?” Stan had no answer and somebody else chimed in “he fell on some rocks and died.”

Well, Howard did not die. He actually fell off of some cosmic steps in the Man Things comics, and fell to our earth to start his own series. This is where I discovered the joys of Howard.

In his first issue, a Conan send-up where Spider-Man also appeared, Howard fought “Pro Rata” the wizard accountant. Here he met Beverly Switzer, his lovely companion (and eventually sometimes girlfriend) who would be his sidekick for most of his run. Most of their adventures would take place in and around Cleveland for the majority of Howard’s 70’s popularity.

Howard was created by Steve Gerber, writer of a number of Man-Thing comics. Man-Things Florida swamp had a major cosmic nexus point in it (in addition to other fantasy goodies such as The Fountain of Youth and a wizard’s tower), and Howard was one of a small number of extra-dimensional secondary characters who encountered Man-Thing and adventured with the mindless hump of muck before getting his own comic. Gerber wrote the majority of the Howard’s first run, and often was at disagreement with others staffers about what exactly Howard was supposed to be. Gerber thought of him not as a cartoon character, but an actual talking duck from an alternate earth. Early Howard artist Frank Brunner actually left the series because he wanted Howard to be a cartoon that, like a Looney Tunes character, could be smashed and crushed and pop back unharmed. “Un uh” said Gerber, this was a living and breathing alien creature who bleeds and feels pain when hurt; by no means immortal.

In the late 70’s Howard ran for president in the comic, and I for sure remember Marvel’s heavy promotion of this, with buttons and everything. Even 7-11 got into the act with commemorative Howard cups. Yeah, he was getting fairly well known for a non-superhero character. Howard even had a newspaper strip for a couple of years. I was an eager Howard collector at the time, owning the first 20 or 30 issues (I Ebayed these a few years ago).

Towards the end of his first color comics run, Howard was plagued with a load of problems of almost biblical proportions. Gerber, who complained nonstop about other people’s approach to his creation, was removed from the series by the Marvel mucketymucks. This was about the time I had moved on from Howard, and had stopped collecting. But Howard continued for a bit longer in black and white magazine format. I do remember buying one of these, and it featured a suicidal Howard bemoaning his loneliness (girlfriend Beverly had apparently left and taken up hooking down at the docks) in a bizarre parody of It’s a Wonderful Life.

In 1978 Gerber sued Marvel over Howard, in the first such case dealing with comic creator rights. He was championed by many comic book luminaries, including Jack “King” Kirby, who along with Gerber created the hilarious Destroyer Duck to help with legal fees. Disney threw their hat into the Howard ring, stirring up shit over Howard’s similarities to Donald Duck, forcing Howard to eventually put on pants to look different from Disney’s asshole-ish foul. This itself was actually parodied in the comics, where decency groups cried out to pants poor Howard (despite his apparent lack of any kind of genitalia).

Howard popped up in the Marvelverse™ here and there, and even had another wack at this own series before the heinous abortion of a film that was thrown together by George Lucas (apparently in the workings since the making of American Graffiti). For this awesomely awful outing, Howards philosophical and existential nature was entirely removed for the sake of making him a nice, likeable guy (spew). As clueless producer Gloria Katz said "It's a film about a duck from outer space... It's not supposed to be an existential experience... We're supposed to have fun with this concept, but for some reason reviewers weren't able to get over that problem." Hollywood threw away its chance to feature a smart, adult wisecracking character in the Groucho Marx mold. Instead of the cool Howard from the comics, we got a tired, out of date Marty McFly type good guy. It did not work, and for me at least, the film was the nail in the coffin as far as Howard goes.

Howard has been fully off my radar since that movie, but like any comic character of worth he has been continued to be milked in one way or another over the years. I heard that at one point Gerber used Howard, the “real Howard,” in Image comic series such as Savage Dragon. Gerber owns this character, who in the Imageverse™ is undercover and goes by the name “Leonard” and dyed his feathers green. He even has gal pal Beverly there under a new moniker as well. Huh. Maybe she just should have kept hooking down at those docks.

Whatever goes down with Howard, nothing will ever come close to the sheer cool that this character exuded in those early days of his existential existence. Howard, you will probably never get another movie, and I think that is a good thing. Sail on, Ducky.